Showing Posts For KioJonny.8063:
I’ve run HoT (and LWS3, which is comparably lethal) on a number of characters in all 3 armor weights (LWS3 E1 I’ve run on 10 of my 11 characters, 3 of whom have full ascended gear, one is half asc/exo, and the rest have mixed crafted, dungeon and temple exos, with a 2 not even using level 80 weapons because I was lazy about getting them off the level 60 crafted exos.) I’ve had little to no trouble soloing everything in storyline.
Some characters are squishier, some have less AoE kill ability, etc. It’s all just a matter of knowing those limits.. my Chronomancer uses lots of clones and progresses slowly, my Warrior takes on 2 or 3, but stays away from huge groups until they’ve been whittled down around the edges, and my Engineer (p/p celestial turret/flamethrower) lets the Thumper mostly tank and tries not to die too much. Ranger is good survivability even with mixed Berserker/Assassin/Marauder ascended gear, thanks to pet tanking and Longbow piercing (side note: Marauder’s is 100% better for solo play than Berserker, especially on an alt, and isn’t even noticed by PuGs when I do events or dungeons.. it’s worth considering as a secondary set of armor if you’d prefer to keep a Berserker set to group in.)
For top tier survivability, my Reaper (GS/axe+focus, marauder Shouts, half ascended armor), Dragon Hunter (LB/Staff, viper’s with traps and burns, full ascended) and Tempest (scepter+dagger, carrion armor/viper’s weapons and trinkets, Signets/Shouts, full ascended/legendary) run in, pull a room and let the mobs wash around them and die in the AoE nastiness (to be fair, my ele was always played like this, even before The Great Condi De-Nerfing. Tempest just gave me the extra AoEs with Overload and Shouts. This is why she’s been my main since I decided to try something other than D/D ’Zerk.)
Also: XP in all the HoT zones will credit towards mastery, I strongly recommend AB metas or Bloodstone Fen (especially since you can buy a permanent +30& XP buff for that map) as your best options for getting mastery xp quickly so you can move pasted story gates, as TD is often a low population map.
~ A “keyring”. Commonly suggested, hugely wanted. It would be so amazing if I didn’t have to waste half a dozen inventory slots on every character carrying around various items to open chests on all the maps with map-specific chest types. And additionally, when I first bring a character to a zone it’d be nice if I could just start opening chests and not have to worry about either transferring items over from other characters or buying / earning them through events before I can start getting that loot.
~ “Use All” functions for every consumable (or at least every “reward” type consumable, EG karma potions, experience scrolls, ect). Its amazing on Essences of Luck, spread the love.
A keyring would be nice, as I’m using up over half of my Shared Inventory Slots for the HoT/Silverwastes/Drytop/Aetherpath keys just so I don’t miss out on rewardsbecause I’m on an alt.
“Consume All” on karma would be WONDERFUL, especially considering the amount you can end up with in Ember Bay with the Karmic Retribution buff. It’d also be sorta nice to be able to burn a stack of Tomes, either to level a new character, or to get Spirit Shards.