Showing Posts For Kloud.1894:
Gnash Steelshell:
4/10 first name, seems kinda generic. 8/10 last name, pretty much perfect charr right there.
Lyan Soulbringer:
5/10 for Lyan because its a cool name, but not really charr. Sounds more human/Sylvari
6/10 for Soulbringer because as cool as that sounds, again, it’s not really Charr.
Ashfur Ketchum, Ranger of the Ash Legion
Winston Charchill, Engineer of the Iron Legion
Gary Oakmane, Guardian of the Blood Legion.
I have a problem.
This was just a dumb idea I had, but…
Wouldn’t it be cool if, instead of not working underwater, the Healing Spring just formed a bubble that provided the same effects?
I understand his character basis and all the background info behind Trahearne, I get where he came from.
I’m not questioning where he came from.
Well, I am, but more in the sense that he hijacks the story from the player character, occupying a protagonist role that the character we were playing as had filled up to that point. The fact that his character has the Wyld Hunt of cleansing Orr doesn’t excuse the focus the story turns toward him and away from the player character (and any other interesting NPC plotlines).
MRA-
Thank you, I guess it makes sense when you see him that way.
Just frustrating :/
I’ve been playing gw2 on and off since a few months after it’s release, and I’ve got to say I can’t remember when I’ve enjoyed an MMO’s story as much as this. I’ve mostly done living world and dungeons, though, not progressing in the personal story past the level 50 point. I did that recently, and I’ve been working my way through the rest of the story progression beyond that, and I’ve got to say…
What’s the deal with Traherne? He shows up in the Battle of Claw Island story (I’m playing a charr, and I’ve found out that he’s in the Sylvari personal story, but still…) and then completely hijacks the story, taking the spotlight above definitely above every other NPC and the player character. Obviously a story’s got to have driving figures, but Trahearne just takes over everything, essentially relegating the player to the role of sidekick. Seriously, as engaging as the story is, when all I’m really doing is accompanying some green dude who popped up out of nowhere and doing his dirty work, I’m left feeling pretty shafted.
Anyone know any reason as to why this happens?