Showing Posts For Knightsaber.9614:

Fixing conjure weapons

in Elementalist

Posted by: Knightsaber.9614

Knightsaber.9614

Perhaps they should replace all the conjured weps with a single skill, as mentioned before, where the attunement determines the weapon (assuming they rearrange and rebalance them) and simply have the weapon last a full 60 second with no charges and a 90-100 second Cd.

(edited by Knightsaber.9614)