Showing Posts For Knowman.8764:
Thanks for the observations friends, helps me understand what’s going on. I’ll be a little more patient with things like this in the future.
I have to mention that this game is really, really good. It’s taken some time to grow on me and I highly recommend it to anyone curious. The detail packed into it is amazing!
Thanks again!
There are these obnoxious, Gigantic Green Arrows that incessantly pester you (me at the moment) in Divinity’s Reach. I assume they are pointing to the perfectly obvious green star that denotes your / my “personal story.”
I haven’t (and will not) bother following them due to the fact that they utterly ruin the experience of the game. You are reduced to shutting off your brain and simply pressing your mouse button while being lead somewhere, I assume to your “personal story” point of continuance.
I’m really enjoying the game but this is like being poked in the eye, is there anything can be done about it? Anyone else bothered by this? ANet could at least make the arrows discreet like all the other icons and assists in the game. Thanks for any comments or suggestions.
I wouldn’t say that GW2 is necessarily so much better when comparing the two games side by side, both are excellent, yet somewhat distinct from each other and slightly complimentary, which is a good thing.
But, what GW2 had done is show that a non-subscription game can rate and compete with said fabled subscription game.
I have migrated very gradually over the past few weeks to GW2, first looking at it askance, perched within my subscription view with many days of obligatory (payed) gameplay ahead of me (talk about a grind). And now, said subscription shall not be renewed, bereft of value. Said game is still great, but not on a subscripton basis, there is no getting around it.
Enough tip-toe. When WoW goes F2P it’ll be fun again. Till then, GW2 is where the magic is.
(edited by Knowman.8764)