Showing Posts For Kobold.7659:

Flamethrower suggestions

in Engineer

Posted by: Kobold.7659

Kobold.7659

And fix the bug with fire blast flying through the ground, please.

Often it’ll just fly through the target—then the ground—and deal no explosion damage.

Make it either a detonate ability or have it explode upon contact.

Bug? The odd Clusterbomb just disappears

in Thief

Posted by: Kobold.7659

Kobold.7659

Happens with fire blast for Engi’s too.

It just flies through the enemy and the ground. No damage.

Sniper kit! For the love of heaven, please!

in Engineer

Posted by: Kobold.7659

Kobold.7659

How about fixing the current kits before going off to make more?

Too little regular weapons?

in Engineer

Posted by: Kobold.7659

Kobold.7659

I’d love to be able to use a hammer or a mace as an magnetically charged mallet.

Flamethrower suggestions

in Engineer

Posted by: Kobold.7659

Kobold.7659

I would kill to have Napalm revert back to a circular ground cast like it was in beta (I think).

It’s next to useless as it is now. At least to the engineer.