Showing Posts For Kraitan.8476:

Why Making SPVP P2W?

in PvP

Posted by: Kraitan.8476

Kraitan.8476

Dude, if you’re skilled it’s not that hard to hit legend on a f2p account… so how is it p2w again?

Druid Bugs [merged]

in Ranger

Posted by: Kraitan.8476

Kraitan.8476

Hi,
GS 3: Swoop is still bugged when using downhill, not sure if Anet didnt notice or just dgaf but it would really be so, so supersweet if the existing ranger abilities would work properly before adding more

Sidenote: the Beast Mastery traintline is pretty much useless with any ranged pet, maybe make ranged pets taunt their targets from afar? something like that perhaps? Just would be nice to be able to use more pets beside the mandatory wolf and bird/cat

Beta Weekend Druid Feedback Thread

in Ranger

Posted by: Kraitan.8476

Kraitan.8476

Become a wisp of natural energy traversing to the target location – untill that moment you realise you are vulnerable AF while ’’traversing’’ as a wisp. There really should be an evade/invulnerability while you fly through the air to the target location. Also, whenever you use the staff 3 Ancestral Grace while running and stop moving after using it, your pet expects you to keep going? sothe pet will run on miles on front of you before realizing you have stopped moving and return to the player.

Beta Weekend Druid Feedback Thread

in Ranger

Posted by: Kraitan.8476

Kraitan.8476

The staff idle animation (just holding it) seems really just grabbed from warrior hammer :/ Doesnt make it feel like a staff at all, maybe use the ele one, or create something new? Just feels really lame holding my big hammer

The thing that disappoints me about Druid

in Ranger

Posted by: Kraitan.8476

Kraitan.8476

What really bothers me is that we got (an awesome) specialiation, however it is completely useless in the core game, and doesnt seem like there will be much use in HoT areas like verdant brink either, sure you can play it if you really want to, but I dont see how this will replace water fields + retaliation (druid elite).