Showing Posts For Kraitan.8476:
Hi,
GS 3: Swoop is still bugged when using downhill, not sure if Anet didnt notice or just dgaf but it would really be so, so supersweet if the existing ranger abilities would work properly before adding more
Sidenote: the Beast Mastery traintline is pretty much useless with any ranged pet, maybe make ranged pets taunt their targets from afar? something like that perhaps? Just would be nice to be able to use more pets beside the mandatory wolf and bird/cat
Become a wisp of natural energy traversing to the target location – untill that moment you realise you are vulnerable AF while ’’traversing’’ as a wisp. There really should be an evade/invulnerability while you fly through the air to the target location. Also, whenever you use the staff 3 Ancestral Grace while running and stop moving after using it, your pet expects you to keep going? sothe pet will run on miles on front of you before realizing you have stopped moving and return to the player.
The staff idle animation (just holding it) seems really just grabbed from warrior hammer :/ Doesnt make it feel like a staff at all, maybe use the ele one, or create something new? Just feels really lame holding my big hammer
What really bothers me is that we got (an awesome) specialiation, however it is completely useless in the core game, and doesnt seem like there will be much use in HoT areas like verdant brink either, sure you can play it if you really want to, but I dont see how this will replace water fields + retaliation (druid elite).