Showing Posts For KuidProKuo.9380:
This is the population distribution on Saturday midnight EST. Based simply off server population being proportional to wvw strength, HoD should be down here with ET and FC.
My suggestion/variation on the movement system to promote some more variety in the matchups (they’re getting very boring).
1) Every time a server wins 3 times in a row, they move up a tier.
2) The server that moves down is the server that lost the most number of times in the past 3 weeks (or has the lowest net score among all three weeks)
3) If for some reason all 3 servers lost once (unlikely, but I’ll posit this briefly), then either a) random between red and blue (since that means that they’re roughly equal) b) red (since supposedly the “worst”)
What this prevents is the facestomping that you guys say will happen in the current WULD every other week. It also prevents one team from sacrificing a week to try to drop down —> they would have to sacrifice at least 2 weeks.
Fault: the team that moves down could potentially be too strong and would stomp the lower tier, but that would happen for only 3 weeks. Blue might also be stuck in the middle slot, but that’s almost inevitable in all the systems being proposed at the moment.
Last possibility, Anet pays some nerd they have hired somewhere in the corner couple bucks at 3:30 pm PST every Friday to just look at the matchup and make a new one.