Showing Posts For KumiKaze.5623:

Magic find obsession needs to be addressed

in Suggestions

Posted by: KumiKaze.5623

KumiKaze.5623

I honestly think MF should be removed completely from the game. There is no need for it. If you are going to complain “well what are you going to do to get our loots?”, the answer is farm more.

I do think that there should also be an inspection feature. I don’t have a problem if someone putting together a PUG wants to make sure their group is best suited to complete the dungeon. Especially if you can’t make sure a players gear is at level or close to the player’s level. Stats do matter and anyone who says they don’t needs to look better at the math. For instance let’s say you are running AC and you are level 70. Your stats will be cut by 50% and if you are running gear that’s at level 50 your gear stats will be cut down basically to level 25 gear. With MF it seems like it may only be 10% decrease in stats, but if you are specced as DPS, that means 2 or 3 of your other members are probably specced more towards survivability or healing you aren’t helping with that 10% missing in your DPS.

This is “Guild Wars 2” not “Solo Wars 2”. If all you do is PUGs then you should at least have the decency to let your group know what your build & gear are. Or, run your MF gear with your guild.

Vera is an Exotic Great Sword?

in Suggestions

Posted by: KumiKaze.5623

KumiKaze.5623

Whether or not it is unrelated, wasn’t really my point…Game creators and designers more often then not in big games will put in pop cultural references all over their games, GW2 included. So my point more or less is should this one be changed or not?

Vera is an Exotic Great Sword?

in Suggestions

Posted by: KumiKaze.5623

KumiKaze.5623

While being a nerd I find that this is a little disappointing to me. Anyone who has seen Firefly should know that Vera is a rifle and not a sword. I would like to see it be named a rifle and look similar to the rifle in the series. Although I know probably not likely.

Vera Pic
Exotics List

Just thought I would bring it up and see if anyone else had an opinion. Whether you feel the same way, not, or indifferent.

(edited by KumiKaze.5623)

Sylvari Healing Seed Not Growing After Seed Turret

in Bugs: Game, Forum, Website

Posted by: KumiKaze.5623

KumiKaze.5623

I have noticed that if I use the Sylvari Seed Turret and then use the Healing Seed, the Healing Seed will not grow, but the cool down will be blown. This will happen for the entire 30 seconds that the Seed Turret is up.

So just to go over the process of this bug.
1. Plant the Seed Turret
2. Plant the Healing Seed.
Healing Seed will not grow, but will blow the cool down.

This does not happen if you plant them the other way, Healing Seed first then the Seed Turret.

I do not really use either of these skills, but it is an issue if someone does.

Don’t know if anyone else has experienced this, but I know it killed me once when I was testing out these two skills.

Sylvari Specific Skills Worth it?

in Sylvari

Posted by: KumiKaze.5623

KumiKaze.5623

I am currently a 65 Engineer and have unlocked all of the Sylvari racial skills. I have to agree that the seed turret is pretty much useless, at least for the engineer. My Rifle Turret does more damage and lasts until it is blown up. The Healing seed is a little meh. While the initial heal is greater then my healing turret, again like the rifle turret it does not fade until blown up. The healing turret also allows you to AoE heal if the turret is not up, while the healing seed just heals yourself. Grasping vines is situational and I hardly use it.

Taking Root is by far the best racial skill available for the Sylvari. It doesn’t matter if you are surrounded by mobs or focusing down a boss, those turrets will distract and deal out some decent damage to your foes, plus it has a lower cool down then all of the other elite skills (at least for the engineer). The supply crate is the other elite skill I mostly use, and that is nice for controlling mobs and some heals. The druid and fern mastiff have their uses and are very situational. The druid is useless in a pinch since it takes time to summon it and unlike taking root, you are not invulnerable, which can make it hard to cast if being mobbed.

Overall the basic skills are kind of useless for me to use as an engineer, but the elite skills are quite nice and go along with my build quite nicely.