(edited by Kuruk.2019)
A couple of thoughts on the Dragon Hunter (mostly PvE perspective):
1. It definetly does feel different from the “normal” Guardian playstyle, so in that regard I would say that it accomplishes what Elite Specialization are all about.
2. The Traps are mostly fine. I feel like some of them should be tweaked in terms of damage, because otherwise I feel like I have no incentive to use them over my existing utilities.
3. The Longbow is mostly fine as well. However, as has been pointed out already, I feel like the autoattack is a bit too slow, both in terms of cast time and projectile velocity. Skill #2 would be fine if we could move while casting, also the effects could be flashier, seeing that it does quite a bit of damage. Skill #3 I actually like the idea of being a ground targeted skillshot, because we dont have a lot of them in the game. While trying to actually block projectiles with it, I think that the sweet spot for that should actually be increased a bit. Skill Number 4 and 5 should be able to be cast to the back and sides, like the warrior LB skills.
4. and most importantly. The Virtues feel a bit clunky. It might just be because I am used to instant cast times (and I really don’t see why the shield for example has to have a cast time), but I have a couple of suggestions. The spear should have another use other than apply burning. I suggest giving it cripple, because that would syngergize really well with traits. For the wings I think that the range is a bit too low; as has been suggested before, I think increasing the range is necessary.
Still, playing the Dragon Hunter is really fun, but I just don’t see the point in becoming a Dragon Hunter right now.
(edited by Kuruk.2019)
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