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Please Revert Arcane Wave

in Elementalist

Posted by: Kylehume.9581

Kylehume.9581

Congratulations ArenaNet in once again nerfing Elementalist.

- Arcane Wave… My god, what an absolute disaster that skill now is. What was once a great skill, keeping elementalist’s safe at close range, by blasting nearby foes quickly, or chaining combo fields together with this to gain perks, can no longer be done, purely because this skill now requires ground targeting. Please change it back, and perhaps just make it so Arcane Blast has an AoE when it lands of like 240 Radius, so that people ACTUALLY have a reason to use that waste of 6 skill-points. Also Arcane Wave cannot even be used underwater anymore due to the ground targeting. Please remove it, or at least make it a toggle-able option for that skill only.

Now that I just spent 10 minutes writing that up for it to be completely ignored by ArenaNet, I will say this. Listen to what your PLAYERS and FANS say and take our ideas into consideration. Also please stop reviewing the Warrior… It’s too bloody strong as it is.

Well said.

Please Revert Arcane Wave

in Elementalist

Posted by: Kylehume.9581

Kylehume.9581

This is a tricky balance change…D/D loved the melee version, staff’ll love the ranged version. So which one to listen to?

For the record, as a staff ele, I prefer the melee version. It’s one of the few things that keeps me mobile in a fight. This change essentially forces me to stand and spam. I prefer to run in, blast, and burning retreat out. The melee version also makes it easier to stack might and swiftness.

I really don’t understand the reasoning behind this change. It only suggests to me that the developers don’t actually play this profession very much. I don’t mean that to be disrespectful, but it’s the only thing that makes sense.