First off, you should find a good group/guild to play WvW with. Preferably on that’s in contact with the server’s leadership. I’ve found it’s incredibly boring alone and following the zerg on any class. In a coordinated group, it’s amazingly fun though. You’ll have a purpose besides “follow the zerg” and you’ll be able to take advantage of target calling, etc.
Second, (here’s the long part) all of your weapon sets are useful in WvW.
Staff can be used to escort Dolyaks due to the speed buff.
Staff and Hammer can be used to clog up gates and small corridors to allow ballistas and friendly AoE to kill incoming enemies.
Hammer and Shield (SoA) can be used to knock enemies off of walls/siege weapons.
Scepter (#3), Staff (#5), Hammer (#5), and Shield (#5) can be used to keep enemies from entering their tower/keep portal to aid in defense.
Shield (#5) and Wall of Reflection can be used to protect siege weapons and allies.
Scepter and Focus can be used to attack enemies and siege on top of enemy walls or enemies trying to get into your towers/keeps.
GS and Sword can be used for decent damage at close range and gap closers.
Even Mace can be used to give allies manning siege weapons regeneration.
I’ve posted this in another thread but I think you’ll get more use out of it:
For the most part, WvW play is party/squad/zerg battles. In those situations, I use Scepter/Focus as my annoyance set and spam Scepter #1, Scepter #2, and Focus #4. When you see a low target, Scepter #2, then Scepter #3, then weapon swap, then Sword #2, then Sword #3, and finally spam Sword #1. I rarely even run a utility snare as it’s not needed but you can add something like Bane Signet or Signet of Wrath to keep them close.
In keep/tower defense situations, you should be on a siege weapon or protecting siege and incoming allies with Shield of Absorbtion and Wall of Reflection. If a gate/wall looks like it will go down, you should switch at least one of your weapon sets to Staff or Hammer to take advantage of a Ward.
In keep/tower attack situations, you can be on a ram/siege golem or you can be on dolyak/foe watch. When I do dolyak/foe watch, I spam Scepter #1, Scepter #2, and Focus #4 on foes on top of walls and/or foe siege. When you see someone trying to get in, use Scepter #3, then weapon swap, then Sword #2, then dodge in front of enemy (towards their portal), then Shield #5, then Sword #3. If they’re not dead by that point, the fellow players on your server weren’t helping you enough. If a foe gets into the keep/tower, that’s another defender they have to man siege and drop AoE on your head so your allies should be helping you here.
tl;dr: Using the correct weapon set for each situation is very, very important in GW2. Also, finding a good group/guild is very important for fun WvW play.
Perfect! I really don’t see why all these people in the guardian forums cry and cry about our class being nonviable! sure I don’t have a permanent ranged aoe option, but I do have Tome of wrath! ToW is godly!!! I get so excited when i pump 20 people full of aoe dmg, burning and weakness and cripple. Sooooo good. I love the scepter but yes i would greatly enjoy something like a rangers longbow or warriors longbow. But i am fine with out it. The only Time i feel kittened in that aspect is when I’m attacking or defending a fort/keep/tower, I can’t drop constant hard hitting aoe on their heads.