Showing Posts For Laetus.8671:
Nobody said retal should be removed. The damage just needs to be reduced drastically, against nades and FT.
You cant monitor retal boon in AOE, just your target.
You guys are talking about WvW, but the self damage even against 1-2 targets is extremely high.
I really like the idea of making the chain of attacks less frequent with FT AA, that would help a lot. Midontto explains my point very well too.
(edited by Laetus.8671)
I read the forum and their are other posts about this a few years ago, but I dont see a lot about this recently.
Even with minimal power, Flamethrower 1 does so much self damage against retaliated targets. There has to be a way to tone down flamethrower retaliation damage. There is no class in the game that can burst me down as fast as myself when I’m using flamethrower.
1) Just avoid retal targets? First the flamethrower 1 is a an AOE skill so I can’t watch the boons of several targets at once. Secondly, RETAL is so easy to get in this game, many classes have it up for a majority of combat. I believe some classes apply it in AOE.
2) Flamethrower is kitten, why do you even care? I understand its not in the meta, but i have fun playing it. If you decrease the retal damage somehow, it most probably would still not be a great build but atleast it might be playable.
I’m only talking about spvp. Please go try it out yourself, it will make you laugh at least.
Honest to GOD, are we going to have to suffer through load screen bugs every single patch?
Rhetorical question, please fix.