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New Culling Trial (Ended)

in WvW

Posted by: Lakevren.1945

Lakevren.1945

I’m guessing you’re ok if you are not in any kind of organized group

You assume wrong. It’s quite the opposite, really. Honestly, I was expecting this kind of answer even though it wouldn’t be true in the first place. Maybe that’s just how the forums are unfortunately ending up as, not that I’m directing this at you specifically.

I still can’t see all enemies and they seem to be loading in and out randomly.
You can still run into enemy zergs without them having load.

I can see nearly ALL the enemies, even the ones that try to flank us. I don’t know what’s going on other people’s end, but it gives me a MUCH clearer sense of the battlefield (exception for allies) than before.

Small scale it seems to have random culling now

For me, this happens only for allies, but not for enemies.

It still takes a while for enemies to show up when they portal or you portal them

Actually, we completely see the portal bombs immediately, even if it’s too late for us to counter it. But it’s only too late due to player reaction times rather than due to culling. It was MUCH WORSE before this trial, where you’d see a portal, then watch as your HP was draining due to invisible enemies.

Even when there’s not a single enemy around your team can get culled. Having your commander or teamleader disappear when he’s a couple meter ahead is dumb. Having to rely on a minmap to tell who’s where is dumb. Being unable to see who’s downed is dumb. Having random people cause culling for guild members is dumb.

As for the commander, look at the minimap. It’s not dumb. It’s dumb for not utilizing it (then again, the whole culling thing, is dumb, no matter what). I do recognize that the main problem with this culling trial is the fact that seeing your allies is hampered. And yes, it does happen even when it’s not in combat. But that doesn’t matter, and it shouldn’t matter if you either paid attention to the minimap or see allies next to you. I’d rather take this than invisible enemies. Now the invisible enemies, that’s really dumb.

So again, my previous post asks what I am missing here. Other than the ally culling, why doesn’t it work for others? Hell, why is it working for me? Is it due to certain servers and Tiers? I’m on Tier 2, so something must be different in other tiers such as 1 (probably the most difference) as well as lower tiers.

New Culling Trial (Ended)

in WvW

Posted by: Lakevren.1945

Lakevren.1945

I really wish this was NOT being rolled back. The culling is better against enemies. As for allies, I rely on the minimap, and it is indeed worse when finding allies, but I find it a non-issue compared to not seeing what is trying to kill me.

There were tactics solely relying on the older culling system and most do not work any longer simply because the enemy can be seen. At least now I can see the bulk of the enemy instead of whiffing at empty space and getting random white numbers.

So no, sorry but I disagree with all the people here saying it’s worse. This new culling system is a step in the right direction, but nonetheless, the culling needs to be completely eliminated, or at least reduced to the point that it is unnoticeable.

A lot of people are saying “it’s not working for me”, but how? Are you NOT seeing much more enemies rather than invisible enemies? The difference is night and day. So I really cannot understand why it’s worse other than the fact that maybe you want to see your allies more and prefer to get trampled by invisible enemies, or perhaps you simply state so because you want NO compromises (I want no compromises too, but I’m sure I’m not going to get that).