Showing Posts For Lakevren.1945:
I really wish this was NOT being rolled back. The culling is better against enemies. As for allies, I rely on the minimap, and it is indeed worse when finding allies, but I find it a non-issue compared to not seeing what is trying to kill me.
There were tactics solely relying on the older culling system and most do not work any longer simply because the enemy can be seen. At least now I can see the bulk of the enemy instead of whiffing at empty space and getting random white numbers.
So no, sorry but I disagree with all the people here saying it’s worse. This new culling system is a step in the right direction, but nonetheless, the culling needs to be completely eliminated, or at least reduced to the point that it is unnoticeable.
A lot of people are saying “it’s not working for me”, but how? Are you NOT seeing much more enemies rather than invisible enemies? The difference is night and day. So I really cannot understand why it’s worse other than the fact that maybe you want to see your allies more and prefer to get trampled by invisible enemies, or perhaps you simply state so because you want NO compromises (I want no compromises too, but I’m sure I’m not going to get that).