Showing Posts For Lambdadelta.8096:
As I said, some areas are pretty busy yeah, especially the lower level areas like Queensdale, however this issue is mostly seen in “mid-level areas”. For reference, I play in Jade Quarry, and yesterday I was completing “Brisban Wildlands”, only saw a group of people like, twice. And it was two people. Two.
I am not bashing this game by any means, I love Guild Wars 2. I care about it, that’s exactly why I decided to make this thread. I know the game is definitely NOT dying, but it has some issues, which is only normal, everything has issues. However we need to make problems like this more known so Arenanet has a “direction” on what to do next.
@nexxe
I apologize if I really did exaggerate, but the world population seems to be concentrated in Orr mostly (MOSTLY). There are zones with a bunch of people yeah, however there are zones that you’ll only see like 1 person doing the same event as you every hour. It’s not that I want to “see everyone for every second of my online time”. That doesn’t even make any sense. Isn’t the point of the game to make the whole game endgame, and make all content viable for max levels so they can do whatever they want? If so, then why is everyone in Orr? Obviously some people would rather be there, but after some research you can see it’s more efficient (reward wise) to stay in Orr. What I’m trying to say is that, while Orr is a really good zone, and I can see people wanting to stay there, there are people who stay there merely for the fact that they feel like they will be left behind reward-wise if they decided to go somewhere else.
similar to TSW – hit 80 and you can look forward to running dungeons over and over, exploring the world (which is just a grind and a time sink) and then be required to spend countless hours in a wvwvw system that is badly designed such that servers with a 24 hr in-game presence (Oceanic + US mix) rofl stomp servers without large Oceanic guilds.
And the kicker is you can’t complete world explorer without doing the pvp. The only choice is to server transfer twice in a week to pick up all the missing crap you can’t get when your server can’t compete.
So – where are the ppl you ask? In Dungeons and wvwvw – just like what happened with WAR and is happening with TSW.
This model is fail.
Boldly stated, but yeah. Maybe they could make a WvW explorer title, or something like that.
Hmmm, if that’s the case then something needs to be done urgently, so much Tyria to explore and people just sit there doing 2 or 3 events
Don’t get me wrong! I’m not demanding anything. I’m just curious, since I opened up the game today, and decided to do some area completion, and I’m having a hard time because I have to solo the events most of the time. I’m asking this because this game is just so much fun when you find 2 or 3 people to do events with. Especially since I’m a solo player, grouping up and such aren’t really my thing.
It doesn’t have to be the huge zergs from launch, I just think Arenanet should do something to make people not feel like they have to stay in Orr, and go to other areas, making it fun for everyone! Orr is a lot of fun, but obviously it must get super boring doing the same events all the time.