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Glass cannon Elementalist in WvW

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Posted by: Leeach.3547

Leeach.3547

I run 30/30/0/10/0 Glasscannon. And it works just fine. I use Arcane shield , Mist form and Signet of fire and Ether Renewal. Know when to attack and you will deal massive damage and see the enemy melt before you. Yes sometimes some warrior/thief gets close and wipe me in 2-3 secs but that is part of the game. Try to stay at long range and if possible try to reduce the view angel the enemy players have to you. Like stay close to a cliff, wall or something that hide you from most of the opponents. Your aoe will hit anyone in the kill box even those you can’t see. I find that Ether Renewal is really good to remove conditions and have a nice short cooldown. Remember STAY SHARP you the juiciest target in www but one of the most deadly to.

Seafarer’s Rest – Aeeon

(edited by Leeach.3547)

Seafarer's Rest - Riverside - Far Shiverpeaks

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Posted by: Leeach.3547

Leeach.3547

Yes great fun on the Riverside map last night. But Riverside when you outnumber your opponent 3vs1 don’t waste time on fancy tactics just use brute force and take the keep, towers fast and move on. I know the portal’s are fun but don’t waste 30 mins on them when you can take the keep in 5 mins with brute force. The keep where not even reinforced )

Seafarer’s Rest – Aeeon

The new Staff Elementalist META

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Posted by: Leeach.3547

Leeach.3547

Finally, Tornado will be your ace skill. A useful tip for becoming a pro with this skill is to leave the transformation as soon as you accidentally activate the skill. This way you actually won’t die, and the skill will safely be on cooldown, effectively preventing you from accidentally activating it again for 3 minutes or so.

Lol. I must say i have fun in tornado form. Shame it only last 3-4 Sec before people root and kill me.

What would make you give up the mesmer?

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Posted by: Leeach.3547

Leeach.3547

A large GS nerf…… wait they just did that. Guess i park my exotic www mesmer someplace and wait for them to fix it again.

R.I.P WWW Mesmer.

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Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

Next time you go wvw, be aware of how much of it requires you to hit someone on top of a wall, and how much of it is ‘everything else’. You’ll spend a lot more combat time doing ‘everything else’. As I mentioned, there are other things to do at an offensive siege that is more influential than hitting someone on a wall. For example, my Necro can do stupid things to people/groups on a wall, but nothing near what I can do with an arrow cart of ballistae.

Who did create a mesmer to fire a ballista or arrow cast ?. The class where just fine before they nerfed our AOE down the drain. LOS fine 50% damage reduction is WAY to much. What you say is that unless you find a arrowcart or Ballista a mesmer is useless in siges now. And you are right

I don’t know the full details on the GS4 damage nerf — I presume that is a bug that hopefully will be fixed.

I also stated that, during offensive sieges, I’ll work to cut off reinforcements from getting to the keep/tower — which is much more important than trying to kill someone on a wall (who will likely be rezzed anyway).

In defensive sieges, I don’t have limitations to my gameplay at all.

Doing what ? Standing next to the lord and wait for the enemy to rush in ?. Staff is a dps joke and 900 range don’t cut it. Staff might be ok out in the open but the projectile delay on ST1 people will just run out of range before you can do any real damage ) And guess what you don’t have many secs on the wall before you need to pull back from AOE. Don’t Say staff 4 the cool down makes it next to useless.

I usually spend most of my time in defensive sieges rushing outside the wall and killing people, not standing next to the lord.

Illusionary Persona, Chaos Armor, Chaos Storm, Feedback, Null Field. Clone on Dodge, and four shatters. The amount of confusion damage done by these is silly, and the survivability is top notch.

I also don’t know why you say staff-4 cooldown makes it useless, since I can keep it up for 15 seconds in a row due to combo fields.

People just dodge out of the AOE. And since the DPS/effect is very week it is a joke.

You seem to be confusing your abilities.

And for the ability that you think is Staff-4 (which is actually staff-5), it is used much more as a defensive measure and additional means on applying the actual staff-4 (which I presume you think is staff-5).

Sorry misstype staff 5 and it is still useless in sieges. Unless you are running condition build.

Staff 5 is a silly good defensive ability, for both us and allies. It is quite useful in siege situations.

Staff is a fair defensive weapon but the offensive side is a joke unless you are running a condition build. Bad mix with GS/Sword.

R.I.P WWW Mesmer.

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Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

Next time you go wvw, be aware of how much of it requires you to hit someone on top of a wall, and how much of it is ‘everything else’. You’ll spend a lot more combat time doing ‘everything else’. As I mentioned, there are other things to do at an offensive siege that is more influential than hitting someone on a wall. For example, my Necro can do stupid things to people/groups on a wall, but nothing near what I can do with an arrow cart of ballistae.

Who did create a mesmer to fire a ballista or arrow cast ?. The class where just fine before they nerfed our AOE down the drain. LOS fine 50% damage reduction is WAY to much. What you say is that unless you find a arrowcart or Ballista a mesmer is useless in siges now. And you are right

I don’t know the full details on the GS4 damage nerf — I presume that is a bug that hopefully will be fixed.

I also stated that, during offensive sieges, I’ll work to cut off reinforcements from getting to the keep/tower — which is much more important than trying to kill someone on a wall (who will likely be rezzed anyway).

In defensive sieges, I don’t have limitations to my gameplay at all.

Doing what ? Standing next to the lord and wait for the enemy to rush in ?. Staff is a dps joke and 900 range don’t cut it. Staff might be ok out in the open but the projectile delay on ST1 people will just run out of range before you can do any real damage ) And guess what you don’t have many secs on the wall before you need to pull back from AOE. Don’t Say staff 4 the cool down makes it next to useless.

I usually spend most of my time in defensive sieges rushing outside the wall and killing people, not standing next to the lord.

Illusionary Persona, Chaos Armor, Chaos Storm, Feedback, Null Field. Clone on Dodge, and four shatters. The amount of confusion damage done by these is silly, and the survivability is top notch.

I also don’t know why you say staff-4 cooldown makes it useless, since I can keep it up for 15 seconds in a row due to combo fields.

People just dodge out of the AOE. And since the DPS/effect is very week it is a joke.

You seem to be confusing your abilities.

And for the ability that you think is Staff-4 (which is actually staff-5), it is used much more as a defensive measure and additional means on applying the actual staff-4 (which I presume you think is staff-5).

Sorry misstype staff 5 and it is still useless in sieges. Unless you are running condition build. Staff 5 is better in open battles where you can get to people without 5-6 Enemy players going in to kill you what is what happens in most sieges.

Use to run a GS/S-F. Melee dps is still fine but ranged is real bad now. And I hate that Arena Net force me to use focus since it our only stable way of getting a speed boost. Staff4-5 can do it sometimes but very unstable. Run speed is alfa in WWW.

(edited by Leeach.3547)

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

People where using GS since it is our high dps long range weapon.

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

Next time you go wvw, be aware of how much of it requires you to hit someone on top of a wall, and how much of it is ‘everything else’. You’ll spend a lot more combat time doing ‘everything else’. As I mentioned, there are other things to do at an offensive siege that is more influential than hitting someone on a wall. For example, my Necro can do stupid things to people/groups on a wall, but nothing near what I can do with an arrow cart of ballistae.

Who did create a mesmer to fire a ballista or arrow cast ?. The class where just fine before they nerfed our AOE down the drain. LOS fine 50% damage reduction is WAY to much. What you say is that unless you find a arrowcart or Ballista a mesmer is useless in siges now. And you are right

I don’t know the full details on the GS4 damage nerf — I presume that is a bug that hopefully will be fixed.

I also stated that, during offensive sieges, I’ll work to cut off reinforcements from getting to the keep/tower — which is much more important than trying to kill someone on a wall (who will likely be rezzed anyway).

In defensive sieges, I don’t have limitations to my gameplay at all.

Doing what ? Standing next to the lord and wait for the enemy to rush in ?. Staff is a dps joke and 900 range don’t cut it. Staff might be ok out in the open but the projectile delay on ST1 people will just run out of range before you can do any real damage ) And guess what you don’t have many secs on the wall before you need to pull back from AOE. Don’t Say staff 4 the cool down makes it next to useless.

I usually spend most of my time in defensive sieges rushing outside the wall and killing people, not standing next to the lord.

Illusionary Persona, Chaos Armor, Chaos Storm, Feedback, Null Field. Clone on Dodge, and four shatters. The amount of confusion damage done by these is silly, and the survivability is top notch.

I also don’t know why you say staff-4 cooldown makes it useless, since I can keep it up for 15 seconds in a row due to combo fields.

People just dodge out of the AOE. And since the DPS/effect is very week it is a joke.

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

Next time you go wvw, be aware of how much of it requires you to hit someone on top of a wall, and how much of it is ‘everything else’. You’ll spend a lot more combat time doing ‘everything else’. As I mentioned, there are other things to do at an offensive siege that is more influential than hitting someone on a wall. For example, my Necro can do stupid things to people/groups on a wall, but nothing near what I can do with an arrow cart of ballistae.

Who did create a mesmer to fire a ballista or arrow cast ?. The class where just fine before they nerfed our AOE down the drain. LOS fine 50% damage reduction is WAY to much. What you say is that unless you find a arrowcart or Ballista a mesmer is useless in siges now. And you are right

I don’t know the full details on the GS4 damage nerf — I presume that is a bug that hopefully will be fixed.

I also stated that, during offensive sieges, I’ll work to cut off reinforcements from getting to the keep/tower — which is much more important than trying to kill someone on a wall (who will likely be rezzed anyway).

In defensive sieges, I don’t have limitations to my gameplay at all.

Doing what ? Standing next to the lord and wait for the enemy to rush in ?. Staff is a dps joke and 900 range don’t cut it. Staff might be ok out in the open but the projectile delay on ST1 people will just run out of range before you can do any real damage ) And guess what you don’t have many secs on the wall before you need to pull back from AOE. Don’t Say staff 4 the cool down makes it next to useless.

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

Next time you go wvw, be aware of how much of it requires you to hit someone on top of a wall, and how much of it is ‘everything else’. You’ll spend a lot more combat time doing ‘everything else’. As I mentioned, there are other things to do at an offensive siege that is more influential than hitting someone on a wall. For example, my Necro can do stupid things to people/groups on a wall, but nothing near what I can do with an arrow cart of ballistae.

Who did create a mesmer to fire a ballista or arrow cast ?. The class where just fine before they nerfed our AOE down the drain. LOS fine 50% damage reduction is WAY to much. What you say is that unless you find a arrowcart or Ballista a mesmer is useless in sieges now. And you are right

(edited by Leeach.3547)

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

Most of WvW doesn’t involve offensively sieging keeps/towers — it is certainly an important aspect but I spend much more time in defensive and open-field situations.

For times where we are offensively attacking a keep or tower, I primarily focus on cutting off reinforcements and/or controlling a siege weapon (which is much more influential on the battle than hitting someone on the wall).

Siege is a very BIG part of www and your spec is useless at that. I guess that is you dont siege it is all fine, but i really want to play all of www not only a small part of it. Siege weapons is all fine but not a part of you class, and a lot of them don’t survive for long unless one side have a huge advantage. Our ranged damage/AOE is a joke now that we only have 2½ good ranged attacks with the GS. GS1-2 is fine GS3 is a joke GS4 nerfed to hell and GS5 is defensive.

I have a condition/shatter build and exotic equipment but I find it really boring. Hate to play VS it to but that is beside the point.

(edited by Leeach.3547)

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

I never used GS in WvW and was doing just fine pre-patch, and now with the Torch change I’m enjoying it more.

So since the nerf do not affect you build, it’s fine that other builds are destroyed?

The title is R.I.P. WWW Mesmer, so I’m just providing counter-evidence that this is, in fact, not the case.

I really wonder what you do when you siege someone ? Torch have no ranged AOE and Staff your 2 weapon i would guess is more or less harmless. Unless you have a main hand weapon i dont know about it dont sound fun. Don’t say scepter the 900 range is a deathtrap when you siege, on the higher tiers anyway.

R.I.P WWW Mesmer.

in Mesmer

Posted by: Leeach.3547

Leeach.3547

Here rest the www Mesmer. It did have a fun life but in the end Anet did get the upper hand. The AOE nerf where just to much and it is with us no more.

Staff needs better single target dmg options

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Posted by: Leeach.3547

Leeach.3547

Staff is god in www. I love to watch while my Meteor shower rain down on the enemy with 83% crit and 98% crit damage ). You will get criticals in the 4300-6800 range and 66% chance to steal life on Critical hit food will give you a fair bit of survivability. If the staff where good 1vs1 it would be VERY OP. Air one is your best option for 1vs1 and really good vs. Mesmers and Rangers.

Seafarer’s Rest – Aeoon

Out of curiosity, how does one achieve that 83% / 98% dmg?

I have full exotic bezerkers w/ rubies in each, full exotic ruby accessories, and a power/prec/%crit dmg staff. Is your power low? I’m in the 50% percent range for crit chance (w/out fury of course).

Edit: spelling.

30/30/0/10/0
Runes of the eagle
Berserker Gear & Ruby Trinkets & Assasin backpack
59% Crit / 98% Crit damage
Signet of fire +4% crit
Master maintenance oil +5% crit
Omnonberry Ghost food +3% crit
Superior Sigil of perception +12% crit.
83% crit /98% Crit damage.

In www it is very easy to farm stacks for the sigil with chain lightning. I would say I have 70%+ up time on 25 stacks. Good staff skills for survivability is Arcane shield, Mist form and Lightning flash, skills that prevent the opponent from damaging you.

(edited by Leeach.3547)

Staff needs better single target dmg options

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Posted by: Leeach.3547

Leeach.3547

Staff is god in www. I love to watch while my Meteor shower rain down on the enemy with 83% crit and 98% crit damage ). You will get criticals in the 4300-6800 range and 66% chance to steal life on Critical hit food will give you a fair bit of survivability. If the staff where good 1vs1 it would be VERY OP. Air one is your best option for 1vs1 and really good vs. Mesmers and Rangers.

Seafarer’s Rest – Aeoon

26/10 Seafarer's Rest - Riverside [DE] - Kodash [DE]

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Posted by: Leeach.3547

Leeach.3547

It would be logical to intensify the attacks on the winning server. That combined with our relatively low server population will make this week’s fight a hard one. I personally love it bring them all to the slaughter.

Seafarer’s – Nierae [Para]

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

I don’t say anyone is cheating just that we are insanely outnumberet. Last night at 20.38 we even had the outmanned buff and that is our primetime. Some of the posts here from Blacktide people make you think we have even numbers. Well we don’t 18-20 Hours a day. I would say we have the outmanned buff or are really close to 14-16 hours a day.

Seafarer’s – Nierae.

Attachments:

(edited by Leeach.3547)

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

I did set my computer up to take some pictures of www through the night and did have some time to play to. This is how a VERY good day to sefarer’s look like. Mostly it looks like the point right below from 23/10.
“23/10 – 09:17 +15 Points – The Morning Train hit www outmanned to the extreme “

This is how it did look like today I will continue to update the post.
24/10 – 01:58 510 Points
24/10 – 04:17 +425 points
24/10 – 05:17 +375 points outnumbered but not outmanned
24/10 – 06:17 + 295 points Outmanned
24/10 – 07:33 + 175 points Outmanned to the extreme (morning train about to arrive)
24/10 – 08:12 + 165 points Outmanned to the extreme
24/10 – 09:12 +90 points Outmanned to the extreme
24/10 – 10:12 +90 points Outmanned to the extreme (we are not giving up)
24/10 – 10:12 +90 points Outmanned
24/10 – 11:12 +90 points Outmanned
24/10 – 12:12 +90 points guess what finally no outmanned buff but outnumbered.
24/10 – 13:10 +110 points outnumbered
24/10 – 14:10 +190 points Outmanned (Died defending a tower with 8 other people against a 40
player zerg from blacktide.)
24/10 – 15:11 +230 points Outmanned
24/10 – 15:57 +215 points Outmanned
24/10 – 17:07 +175 points Outmanned
24/10 – 17:44 +135 points outnumbered but not outmanned

When I write we have the outmanned buff there might be moments where it go away for 4-5 mins but we have it most of the time. I have pictures to prove all my posts. Will
poste them later.

I really hope this post illustrate the difference between Blacktide who might have the outnumbered buffs one or two hours a day and Seafarer’s who fight half of the day with the Outmanned buff.

Seafarer’s – Nierae

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

The majority of points BT have done (and its ordinary practice) from 00. 00 till 6-7 a.m when EU players going to sleep. So the term “nightcappers” is more suitable for them.

No. You mixed something. That’s when SFR gains majority of points.

From 23 CET to 4am CET, SFR is nightcapping (helped by American guilds who switched to SFR). The maps quickly turn red as there’s only few opposing. Blacktide hills for example (right now after midnight) had only one person inside when huge amount of both Riverside and SFR were storming the Keep. If this isn’t PvDoor I don’t know what it is.

Some time after 4am CET, Russians start waking up (their morning time, not night).

If you want to say Blacktide has more people on during the day(light), that’s true. But nightcapping, that’s what SFR is doing. During the “prime time”, it’s more or less equal.

I don’t know what www you play in but I did spend most of the evening CET fighting HEAVY fortified keeps full of red players. Wiping multiple times on each before finally taking them down. Blacktide is a EU server don’t claim you mostly have Russian players that is just BS. I see your Russian Zerg trains each morning and they aren’t that huge. They only work because we have 5-6 players on the map at that time. We have equal numbers most of CET. SFR is a medium server I would even say your HIGH server have superior numbers to us most of the Evening CET.

Seafarer’s – Nierae

(edited by Leeach.3547)

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Nop, you weren’t.
I logged off at 22h20 CET, and you weren’t in the lead then, it was more or less equal with us Just ahead.
I even checked because i was having a “friendly conversation” with somebody earlier in this thread (might’ve been you? kitten if i know, it was a SFR) where I explained i’ve been logging off early lately due to illness and that i’d see today if i could stay a bit later to check what the score was Right before i logged off, because, you know, stomping claims.

Lin: And we love working together with you, thank you for the support!

Then you have bad eyesight. Or there may have been a short period when we lost some point and where equal to Blacktide.

Guess I will just have to take pictures of the map tomorrow to show how epic Blacktide fail in Central EU timezone.

Seafarer’s – Nierae

(edited by Leeach.3547)

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

There’s no actual lead though until we go to bed

Oh, btw, soul,w eren’t you saying either we should have the lead around this hour? :p

Rubbish

Did have some nice fights with Riverside and Blacktide. But where in the lead the last 5 or 6 hours.

Blacktide and Riverside only lost numbers the last few hours. We lost numbers to but did have a advantage the last few hours. That doesn’t change that we were in the front the whole Western EU primetime.

My guess is that Blacktide will claim they lose because they only have Russian players. ROFL )

Seafarer’s – Nierae

(edited by Leeach.3547)

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

I love the color of the www right now )

Seafarer’s – Nierae

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9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Xaoc early morning crew is totally not carrying the server…totally!
All the efforts of SFR from Monday and Tuesday evening…and then this happens…again.

Well, we look forward to 18:00 CET when we will have to re-take all the keeps that Xaoc PVD crew upgraded.

The life on SFR is never boring

If that annoys you, then wait until you face off against an actual nightcapping server.

There’s a reason all top tier servers are trying to recruit American guilds, you know.

We did fight Arborstone last week. Say hallo to French people from around the world . Really hope we get to fight two western Europe primetime servers next week.

Seafarer’s – Nierae

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Another picture of how the Blacktide Night/morning train can turn the www map blue. We did have a good fight last night and like always Seafarer’s did end up on the top.

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9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Wrong topic name dude.

Seafarer’s Rest – Riverside – Blacktide: Revenge of the Doors !

They actully think they can play to….. You sure as hell are showing those doors who is boss !

Doors are serious business. Sometimes, there’s a catapult behind them!

Rofl.

Well a funny story. I where trying to take a tower early this morning with like 3 other players from Seafarer’s. In the beginning there are 2 Players from Blacktide inside and we are doing fine. Then after a short time more and more Blacktide players arrive and they just all run inside the tower. At this point I am thinking that we might consider running since they are like 8-9 players inside and we are seriously outnumbered. But I stay a few minutes more with the other bloodthirsty Seafarer’s players and still more Blacktide members run into the tower. At some point when there is 15 Blacktide players inside they finally notices that they have superior numbers and decided to wipe us out in 4 sec. Those few intense minutes did really give me a big laugh
Anyway good fighting tonight.

Seafarer’s – Nierae

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Time travel you must be cheating :P

But all players from Seafarer’s know that all the players from Blacktide are cheating. They teleport and hack the game. Hell they even all use bots to do night zergs. I even heard from someone that they hacking into another battleground to Steal points from Darkhaven. I am pretty sure most of them aren’t even human just some Chinese AI programs. Wait wait I am actually sure they are all aliens. They are coming to steal the Earth.

Seafarer’s – Nierae

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

We had +480 @ 3 am GMT and now +15 They got us during the night rolleyes

The only fun thing to do during the night is to run around Solo with a 30 player Enemy Zerg train behind you because they have nothing better to do.

They are giving me the NightWillies

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Leeach.3547

Leeach.3547

Besides the talk about some players cheating I really have no clue about why they did close the old one.

Anyway Seafarer’s are looking forward to vaporizing Riverside and Blacktides from 20:00-23:30 Gmt +1. We did actually have a queue last night around those hours Just like the old days.

Seafarer’s – Nierae

(edited by Leeach.3547)

19/10 Blacktide vs Seafarer's vs Riverside

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Posted by: Leeach.3547

Leeach.3547

Leeach.3547

That is strange since Blacktide have total domination 12-14 hours a day. We are talking 3-5 times the player numbers of Seafarer’s. Sometimes we are even outnumbered 10-15 vs 1. I guess that Blacktides “EU” timezone go all around the world then

Seafarer’s – Nierae.

In order to reach the top tier, you need to build a WvW community that can actively cover multiple timezones.

Like it or not, it’s like that and that’s the way it is.

I agree. And like I did say some time back I don’t care about the overall points. I just care that it totally spoils the www experience. Arena net will need some other way to match up the servers if they want players to stay. I know they already lost a lot of players on seafarer’s because of the 2 weeks of hopeless www fights. The problem is going to explode in a few months when start to charge for server transfer and players grow tired of unbalanced www.

If they don’t fix it GW2 is going to be another footnote in mmorpg history.

Seafarer’s – Nierae

19/10 Blacktide vs Seafarer's vs Riverside

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Posted by: Leeach.3547

Leeach.3547

That is strange since Blacktide have total domination 12-14 hours a day. We are talking 3-5 times the player numbers of Seafarer’s. Sometimes we are even outnumbered 10-15 vs 1. I guess that Blacktides “EU” timezone go all around the world then

Seafarer’s – Nierae.

19/10 Blacktide vs Seafarer's vs Riverside

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Posted by: Leeach.3547

Leeach.3547

That is simply foolish talk all servers have a time zone range. We play on a EU server and by making servers for different time zones Arena net acknowledge it. The only reason that I really care is because nightcapping is really bad for morale on seafarer’s. From my point of view Seafarer’s and to some degree Riverside can’t win against Blacktide with all the nightcapping EU time. To be honest I don’t really care about the score the real problem is the pointless www each evening only to see it all go away in the night. Arena net say www is 24/7 but it they want people to stay they will need to do something about this problem.

And to the people that run around shouting “this is war live with it” I would
recommend a shrink since they must have a serious mental problem. This is a computer game nothing more nothing less.

Seafarer’s – Nierae

19/10 Blacktide vs Seafarer's vs Riverside

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Posted by: Leeach.3547

Leeach.3547

It is a shame to see Blacktide be ahead on points simply because of night capping. Sunday did give some nice fights and Blacktide where down to around 100 where they belong. Congratulations and Respect to Riverside for some really hard fights, Riverside is a worthy opponent. Shame it doesn’t matter when you lock in next morning to see Blacktide having 585 Points again.

19/10 Blacktide vs Seafarer's vs Riverside

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Posted by: Leeach.3547

Leeach.3547

Looking forward to another pointless week of www on seafarer’s.

We still lose all we have during the night and since morale is low after constant fighting uphill last week we are having problems getting enough players in www. Positive side we have no problems getting into www. And remember we have the super outmanned bonus a lot these days. Looking forward to some useless kama.

Remember people we can still have fun even if we are outnumbered 1 vs. 3 or worse all but 3-4 hours a day.

Please do something about all the players that are cheating in www

in Guild Wars 2 Discussion

Posted by: Leeach.3547

Leeach.3547

Am I the only one that is tired of people that speed up attacks and teleport in www. I can’t count the number of times that people without teleport abilities just vanish right in front of me, and the number of times that a player suddenly kills me in 1 sec with speeded up attacks. Like a warrior that use a hundred blades and attack 8 times in one second.

Seafarer's Rest v Arborstone v Riverside

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Posted by: Leeach.3547

Leeach.3547

>Zheno.3064

Saturday & Sunday morning you did have like 550+ points and 6-8 hours to fortify your defenses. Not to speak about the 3 orbs. Seafarer’s rest did get our orb back some hours Sunday but lost it all again in the night.

Always fighting up hill will damage the morale of any server. We did actually have the most point Sunday at some point, but our player resources where extinguished and we did fall back again.

Seafarer's Rest v Arborstone v Riverside

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Posted by: Leeach.3547

Leeach.3547

The points from Night capping is not the only problem. When the players on Seafares rest get home from school/work. We have to fight defended upgradet fortifications to get to even grounds on points. Like you all know that is a hell of a lot harder than just night zerging, since the French have the same numbers as us during the day and have 3 orbs most of the time (They use few resources to defend the upgraded fortifications). Morale is suffering on Seafarer’s rest fewer players play www and that makes it even harder.
Right now I would say we are outnumbered 2-3 vs 1 around 10-12 hours a dag. This is how the map looks those 10-12 hours.
I am sure that the French are just superior players and have no time zone advantage (Rofl). Strangely me and my friends always win when we meet them on even odds.

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