Thanks for the feedback!
I can address a few of these bugs:
- Floor resetting: This is a side-effect of the boss not losing its armor upon wiping. As an additional note, you can explode a holo next to him at any time to reset the floors. Hope that helps

- Weird teleportation: This one’s on me. Basically what’s happening here is that the teleportation is only supposed to kick in if you accidentally get yourself inside the Holopirate Generator’s collision (via a teleport skill etc). The teleport is a failsafe to prevent you from getting stuck. Unfortunately, the collision on these generators gets smaller once you destroy them, so the area you’re teleported from is now accessible to just running into it. I have a fix for this queued up for the next non-hotfix build. My apologies to those running into this!
- Clockheart resetting: Right now there’s a few issues with the Clockheart resetting. They can be worked around, but a fix is incoming. After the fix goes in, the Clockheart will remove shielding & super charge & teleport back to the center platform as soon as a wipe occurs, ensuring future runs post-wipe will go exactly as planned.
- Holograms not spawning: This seems to be a rare issue that we’ve noticed but haven’t been able to pin down the exact cause. We’re looking into it and will hopefully ironclad that issue from occurring.