(edited by LemmingHerder.6041)
Showing Posts For LemmingHerder.6041:
People arent bullying you, do you real notice what is necessary to make this to be used in pvp???
It is the same as expect something for 2020 nad ended being badly implemented in game.
he put l2p which means learn to play..which is a form of bullying like calling people trolls is also one..but either way only think i’m asking for it my normal stats, the same as any other build.. and Aeolus i’m cool with you dude..you have been respectful in your posting..but the whole point is other builds get their full stats we get 1/2..i don’t see them cutting the zerkers attack by 1/2 and crit and that rest of their stats..no limit on the condition damage by 1/2…but bunkers and tanks sorry they lose their stats.. thats not cool and super unbalanced.
Stats work differently in PvP and PvE. Like in how they are allocated (collecting pve gear for stats vs selecting from a menu in pvp). The fact that you earned nomads gear for pve is irrelevant to pvp and pvp stats. Also in how they are balanced. While it may be usable in PvE, in PvP it is too strong to the point of changing the purpose of the game mode, of which kills are an important part. Nomads might be balanced for PvE, but it is not for PvP. Opponent stats in PvE are different from that of other players. You seem to imply that by working together the other team should still be able to defeat an overpowered bunker. But even if all 5 “attack players” focused him, the other 4 members of the OP bunker’s team could easily cc or kill the attackers in the lengthy time it would take to get the kill. So it would become near impossible and the game stagnates, and every other part of the functionality of a pvp match would be ignored to focus on this one unkillable bunker. This goes against the entire point of a PvP match.
Bunker players are not discriminated against. They are an integral part of any successful team in the recent PvP metas. For example, clerics ele currently. They can hold most 1v1s indefinitely when played well, and will die eventually in most 2v1 scenarios. In a 5v5 PvP match with many other objectives in a map for a team to worry about than the location of the one bunker, this is how strong bunkers must be to be balanced and not destroy the game mode.