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Lets see your engineers!

in Engineer

Posted by: LightningWolfTigerBear.6725

LightningWolfTigerBear.6725

My engie, Taarn Embereye. Still working on completing the Lightbringer’s pack.

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Wow that conjure change...

in Elementalist

Posted by: LightningWolfTigerBear.6725

LightningWolfTigerBear.6725

Yea, it would just be nicer if we didn’t need to rely on picking up the second one.

I’ve made a suggestion on another topic that it would be great if conjures used the new ammo/charge mechanics:
– Each conjuring skill (the utility) having 2 charges with 30 sec charge recharge (longer for FGS).
– Each charge conjures a single weapon (instead of the current two)
– conjuring the weapon on you (you are inside the AoE) gives it to you
– conjuring the weapon away from you (you are not on the AoE) places it on the ground.

this way you could keep using the weapon without having to pick up the second one, you could give one to someone (its fun in newbie areas) without having to spend both, or you could use the same way as the current functionality.

That’s a great idea, would love to see it implemented. As the skill is right now it’s very clunky for anyone like me who wants to have their conjured weapon out constantly so having that charge mechanic would be the best of both worlds, the Conjurer could choose to save the weapon for themselves or they could share it if they’d like. Hope ANet is reading this, I feel like you hit the nail on the head.

While your solution would be the ideal, I’d honestly be content if they just left it as is, it’s close enough to what I wanted that I can make it work.

Wow that conjure change...

in Elementalist

Posted by: LightningWolfTigerBear.6725

LightningWolfTigerBear.6725

Fun fact guys: If you pick up the second conjured weapon before it disappears then you get to use that weapon for an additional 30 seconds. Now that the charge mechanic has been removed you can go hog wild with the first weapon for 25ish seconds then pick up the second and carry on for an additional 30, meaning that you can have a conjured weapon up nearly constantly so long as someone doesn’t pick up the second before you get back to it. I’ve been playing with the Water Hammer build ILobo mentioned above, just with the Conjurer trait for additional Lightning Leaps(loving that new Quickness) and Lightning Storms, and it has been an absolute blast.

Thanks ANet, you’ve made at least one of us happy with these changes.