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2/26 Elementalist Changes: discussion

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Posted by: Lognir.8963

Lognir.8963

Frost aura and fire shield changes have some logic in them but the rest…
What’s the point in changing Comet fall time if it was fine without it for anyone who played focus for enough time, yet the trash freezing gust, a clear slot-waster, gets no changes.
Same with Firewall. It’s still 4 times less damage, 5 times less burn, 4 times longer casttime and a 5s longer cd. I was sure they just forgot about focus fire-slots existence, but now…

And no scepter changes (flamestrike, shatterstone, ice shards\arc lightning dps?)… And no faceroll sustain nerfs…

I wish there could be a way to ask them directly.

Elementalist Balance

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Posted by: Lognir.8963

Lognir.8963

Batmang.,
-imo, the best way to fix the “soothing disruption” is to replace cantrips with something else. They are a dominant utility even without this trait, and that needs to be changed.

-what’s the point in water trident’s heal rework if it will leave its main problem: skill has damage and should be sometimes used in offense. Won’t some strong mechanics (i.e. boon removal/poison) reduce the healing outcome while making it better and more interesting?

-same is for the attunement swap cd reduction. The problem is not in the necessity of arcane trait line but attunement swap itself. We can’t hold the pace. Even if we need to stay somewhere – swapping is better. If i understand A-net correctly, it should have been possible to stay in attunements for longer in PvP.

-You stated suggestions for all the elementalists but where are the scepter, focus & staff changes? Healing is not the only broken part in the class.

sPvP Class Tier List: - Updated 6/30

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Posted by: Lognir.8963

Lognir.8963

Thank you for your post, Antihero. You seem the only sensible person in this mass.