Showing Posts For Loki Kola.8632:

Communication in game

in PvP

Posted by: Loki Kola.8632

Loki Kola.8632

Agree with Zietlogik, there. Something I’d like to see is a context-intelligent button that acts kind of like the spot/rose key in BF games. Say there’s someone on a point, it pings where they are (no lingering spot like in BF: just the standard map ping), and has your character shout (in cool racial style, and by gender) “hostile at Windmill/area”. Hit them while you’re also on the point and you shout, depending on whether it’s your point or not, “I’m assaulting the hostile position/our position is being assaulted”. AFAIK, this’d be generic across all pvp gametypes, and wvw, but with specific elements being the name of the point or tower, keep, whatever.

Having a role emblem for players that’s visible next to their name would be cool, too. Though I believe outright symbols around portraits (like the legendary/elite/veteran frames) would help more, especially for colourblind players. Say, Bunker, Damage, Roaming, etc. show up as a buff. There’s always potential for trolling with this, but I think the players making correct use of it would far outweigh those using them incorrectly.

And, please, Guild Leader/Squad Leader/Roaming Partner symbols that take precedence over the standard minimap blip, like commander symbols do, but that are visible only to those in your guild/squad/party/what have you. These may not help as much in pvp, but in WvW it would be very useful, especially in combined situations where you’ve got ten people, eight of whom are taking towers, with two in one party roaming nearby. The two roamers are always visible, with the squad or guild leader also always visible.