Showing Posts For Lone Reanimationist.4263:
Start with two basic templates. These should be two independent templates.
1) Skills and traits template.
2) Wardrobe and dye templates.
Common Template features.
- A preview features.
- File name.
- Note section. Where user can put in notes about the template.
- Options to save, and load.
- Saving would be to local client computer. Or at least a feature to download and upload the templates if the templates are saved on the server.
- My opinion, I think it would be more of a burden to A Net having to store these data on their server. Also, for build collectors, this would allow them to store as much build as they please.
Skills and traits template features:
- Template must include healing, utility, and elite skills.
- Current weapon skills should be included, but can be left out initially.
- There is no need to remember the actual weapon, just the base weapon type. Ex, Scepter main hand, focus off hand.
- Include traits stats.
- Include traits skills.
Wardrobe and dye template features:
- Remember the skin of each piece of armor and outfits.
- Remember the dye selections for each piece of armor and outfits.
Template file structure:
- The template files can be a simple XML, or ini text file.
- In the case with XML, the data can be listed in plain English along with some XML code so the server will know how to interpret the data.
- In the case with a text ini file, the data can be listed under its classification section.