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That's the problem

in Account & Technical Support

Posted by: LordZes.4598

LordZes.4598

But it all started to happen after the update, before that everything was fine.
Video is OK
Audio (with sound problems were not)
DirectX is OK
And everything else is ok.
After deleting a file Local.dat everything works fine .. but if I ported from any location to Lion’s Arch I crash.
example:
Lion’s Arch=>Queensdale=>crash
Black Citadel=>Lion’s Arch=>crash
Queensdale=>Black Citadel=>all is well
Black Citadel=> any map of WWW=>all is well

That's the problem

in Account & Technical Support

Posted by: LordZes.4598

LordZes.4598

After I select a character, all I see black Screen…..and in the end I see it
—> Crash <—
Out of Memory: DxBuffer (type:static) (pool:8) (size:524288),
App: Gw2.exe
Pid: 3568
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16071
When: 2012-11-16T18:40:19Z 2012-11-16T20:40:19+02:00
Uptime: 0 days 0:01:21
Flags: 0

—> System <—
Name: EUGEN-PC
IpAddr: 93.74.36.226 5.153.54.153
Processors: 4 [GenuineIntel:6:10:7]
OSVersion: Windows 6.1 (32 bit)

—> System Memory <—
Physical: 763MB/ 2988MB 25%
Paged: 3210MB/ 5974MB 53%
Virtual: 14MB/ 2047MB 0%
Load: 74%
CommitTotal: 2764MB
CommitLimit: 5974MB
CommitPeak: 3540MB
SystemCache: 818MB
HandleCount: 23343
ProcessCount: 63
ThreadCount: 827
(and so on)

What do I do?