Showing Posts For LornMind.6213:

64-bit Client Beta FAQ

in Account & Technical Support

Posted by: LornMind.6213

LornMind.6213

This has very likely been reported to death but I am relatively sparingly getting this error:
Description
A problem with your video hardware caused Windows to stop working correctly.

Problem signature
Problem Event Name: LiveKernelEvent
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033

Extra information about the problem
BCCode: 117
BCP1: FFFFFA80122520E0
BCP2: FFFFF8800F5856BC
BCP3: 0000000000000000
BCP4: 0000000000000000
OS Version: 6_1_7601
Service Pack: 1_0
Product: 768_1
Bucket ID: X64_0x117_Tdr:2_IMAGE_nvlddmkm.sys

I believe it’s been mentioned before and specifically it is only occurring on nVidia GPUs (though I might be wrong about that) but nevertheless, be aware that you may experience sudden BSODs and I don’t think a fix has been pushed through yet given that it’s a beta.

This error does not occur when playing other games or using other programs.

Participation % - Same Map, Diff Instance

in Guild Wars 2: Heart of Thorns

Posted by: LornMind.6213

LornMind.6213

Why does your participation drop to 0% the second you join a new instance of the same map?

You spend your time on the map doing an event train, hit an appreciable percentage and then realize that you aren’t doing the meta-event on that map. So you taxi to a different instance of the same map and lose your participation.

That seems so…unfair? You could argue, “Well just start your own taxi,” but it’s far easier to keep everyone consolidated as it (generally) means that event is more likely to succeed.

I understand changing maps entirely (going from Brink to Basin for instance) but why would you drop your previous hour’s worth of progress when you haven’t actually changed maps?

I’d ask if the map is going to be coordinated in map chat but the fact is that things change and it doesn’t always work out that way.