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The low-down on the "Solo-Queue" Fiasco

in PvP

Posted by: Lowellollipop.5817

Lowellollipop.5817

+1 Teldo
+1 Helseth
I think most of “top” players are agree with teldo and helseth.

That’s exaaaaactly where you are wrong Posiqtpie! Not only top players would appreciate it: 90%+ (just a rough guess) of the playerbase would.

Why? Because SoloQ’îng in a rated environment is “the best” way to improve your own mechanical skills, solo decisions, etc that any player can find because he will be matched with and against players of the same skill level who also are playing by themselves and share the same goal: improving (well, this one does not stand true for the very top and very bottom of the ladder in which a lot of people will troll around, but still!).

Please allow me to list a few pros:

- All players would get a place where they can improve their mechanical skills by playing against opponent’s of the same skill level;

- Team players would not have to be scared about affecting their team’s average rating by playing SoloQ;

- Team players would have something to do whenever their full team is not online to play, gathering 5 people is a lot and sometimes you just want to play more;

- Solo players would have a solo ladder to show how good they are whenever they want to join a team and/or create one with people of the same skill level;

- New teams could be born from this system, which would make the game more competitive.

Here’s a little something on that one: In any team-based game that wants to be anywhere near competitive you need to give players an EASY way to create Networks.

Networks are the most IMPORTANT thing a player will need in such games, the good old “be noticeable and get noticed” has always and will always be king in team-based games because it’s what starts everything: joining/creating a team.

As of now, there is ABSOLUTELY no easy way for people who want to be noticed to actually do so because they have no Solo rating, nothing. Guys, in competitive games numbers are THE FIRST thing people will know about you! You know how important a first impression is in life right? It’s the exact same thing in gaming, the only difference is that you’re not judged on how you look, the way you speak or the ammount of money you have in the bank, but on your rating. If you have no rating, you are no one. It’s that simple, really.

Now, let’s think of a game in which being no one was a problem…. from what I gathered we could even take Guild Wars 1 as an example (I’ll be using the ladder type of game, which was GvG and pardon me if I make a mistake). It ended as an elitist-lair in which if you weren’t known no team would bother with you and you would never manage to get into the system, never manage to become “somebody” in the eyes of the people who played the game the way you wanted to play it. Why? Because a player had absolutely NO WAY to get noticed by himself.

Unfortunately, that is the exact same path GW2 is taking. It’s pretty simple. I’ll use my example as someone who’s been playing at the “top” since day 1: the only people I know and would play with in a serious environment are all the other players from top teams with whom and against whom I have played a countless ammount of games. Why? Because I know how good each and every one of them is.

Would I play with someone I don’t know, if I have never heard of that person and there is no rating to show me how good that person is? Obviously, because I’m a fluffy guy so I’d enjoy fun games with anyone. However, there is absolutely no way for me to play seriously with that guy!! I wouldn’t be able to consider him as a trustworthy player.

That is the worst possible path to chose if you hope the game to ever become a big name in the e-sports industry or even a big name in the amazingly fun team PvP games circle.

Please Anet, do not let a game as beautiful as this one become the elitist-lair it’s steadily becoming;
Please, do not let it become GW1;
Please, give players the opportunity to prove themselves to everyone else by themselves.
Please, give a way to people to get noticed.;
Please, let players become part of the networks they need to make your game a successful one, both as a fun and enjoyable game and as an e-sport;
Please, give us a SoloQ-only ladder.

I beg your pardon for my poor English.

Cheers,
Lowell

(edited by Lowellollipop.5817)