Showing Posts For Luckyo.1028:
I can recommend watching these videos and actually comprehending what’s happening, especially razarei’s video on page 1. We’re seeing the sheer terribleness of class in action in a hands of a fairly clueless player. Other teams have elementalists in high numbers, and not only does our “hero” do stuff like dagger air four and dodge into staff air five (failure at basics) REPEATEDLY in the SAME MATCH, we also se how enemy elementalists melt to a bunker guardian and d/d elementalist in about 7 second from full to zero. Because class is just trash at the moment, even a bunker guardian assisted by another trash can destroy it in short order. If that attacker was a mesmer, both guardian and elementalist would be lying dead and point would be his.
Don’t read the commentary, watch the video and draw the conclusions. The team with most elementalists loses, even though they play better (such as not get themselves repeatedly stunned for no reason other then being bad), simply because the class is too weak at the moment.
But in a hindsight, we now know what it takes to win as an elementalist in a tourney. An opponent willing to field more elementalists then you.
Currently the only criteria appears to be the amount of sound effects playing at the same time. This bug only happens in big zergs, be it WvW or big PvE events.
The one thing I’ve tried was adjusting the size of the sound buffer, and it had no visible effect. I still get the bug fairly often.
Also, I’ve experienced what egon vidar is talking about, albeit I do not use chrome. Sometimes being alt-tabbed out of the game produces a weird loud noise.
Good elementalists are really strong, average elementalists are kill fodder.
’em legendary elementalists. Legendary as in “everyone heard about them from friends, but no one has ever seen them personally”.
Reality is, if you see elementalist in PvP against you right now, you know enemy team has one extremely weak character who either has no damage, is fairly hard to kill and is heal/CC only or has no survivability and mediocre damage.
On topic, fun detail about mist form: if you get to use it, it will also use one of your “downed state charges”. Game apparently counts mist form as “rallying” and it expiring as “being downed”.
Pretty hilarious.