Showing Highly Rated Posts By Luna.1839:

Training tab exclamation mark in Hero Panel [merged]

in Bugs: Game, Forum, Website

Posted by: Luna.1839

Luna.1839

The hero point exclamation mark keeps popping up on mapchange. I’ve put points into some categories, but I haven’t unlocked everything (because I don’t use everything). Opening the Training tab in my Hero panel makes it disappear, but it reappears on mapchange.

~Leader of Kingdom of Northern Dragons [Rawr]~
PvX | ~160 Members | Gilded Hollow | Level 69 | 18+
TS3: Rawr-Dragons.com (no pw) | Currently Recruiting!

Something MUST be done about the RP in DR

in Guild Wars 2 Discussion

Posted by: Luna.1839

Luna.1839

Just coming here to leave my support for a separate RP chat channel, making the /me range smaller or adding the ability to directly block people using emotes. Another option could be changing /me so only people on your friendslist can see it, thereby ensuring that it doesn’t bother half the map.
Roleplayers are a minority in this game. That doesn’t mean that they do not have the right to do what they enjoy doing, but at least make it possible for the rest of us to enjoy our game without being bothered by these few people.
I’m sure most RPers don’t mean anyone any harm and a fair few will be aware that the rest of the community do not want to partake in their way of gameplay, therefore moving away from highly populated areas. But my gosh, some of the people who simply don’t care and stand around spamming chat in DR or Rata Sum… It inspires a certain kind of slow burning rage, that eventually spills over as toxicity towards the entire RP community. I do not enjoy your random, useless (to me) spam.
Saying I can change my chat setup does not seem at all adequate in dealing with this problem. It will cut me off from messages I do wish to see, by people I know. If I have any part of the UI open or if I’m tabbed out, I can’t see it when someone waves at me unless I read it in the chatlog. Why should I have to remove this from my chat?
On a sidenote, I bought a Captain’s Airship Pass in the last sale, which means I don’t have to deal with rp spam anymore. What a relief. \o/

~Leader of Kingdom of Northern Dragons [Rawr]~
PvX | ~160 Members | Gilded Hollow | Level 69 | 18+
TS3: Rawr-Dragons.com (no pw) | Currently Recruiting!

23rd Feb Update bugs: post yours here

in Bugs: Game, Forum, Website

Posted by: Luna.1839

Luna.1839

I get crashed to desktop with the popup that says something like: “Gw2.exe has encountered a serious issue, bla bla … send a report to ArenaNet”. I keep sending these off but never hear back from the team. Now, that wouldn’t be an issue if there were some sort of larger response to it, but I haven’t heard or read anything yet.

I use the 64 bit client, if that is of any use to anyone. I can add here that I’m getting these crashes on several different machines, with different hard-, and software. They often occur when I’m just about to finish some large scale event, such as Tequatl, DS, meta, TD meta, Shatterer, Vinewrath etc.

I’m not the only person who’s been crashing a lot lately. At least one or two guildies crash per tequatl run, every day. For them it seems to be happening in areas with a high population as well. Not getting loot and being unable to get the boss chests is just amazing <3

I would really, really like to have someone at least confirm that this is being looked into! Thanks in advance

Coo! Quaggan loves you!
Luna

~Leader of Kingdom of Northern Dragons [Rawr]~
PvX | ~160 Members | Gilded Hollow | Level 69 | 18+
TS3: Rawr-Dragons.com (no pw) | Currently Recruiting!

23rd Feb Update bugs: post yours here

in Bugs: Game, Forum, Website

Posted by: Luna.1839

Luna.1839

Oh, asked some guildies to add their own reports here but:
“I’d post my problem, but I’m afraid tabbing out will crash my gw”. -Shyv.8296
Tabbing in and out seems to be causing some problems as well.
“I uninstalled and did a fresh instal with the 64bit client, was fine for a while, then poof”-Taylir.8164

Yay, you guys. It happens so often that some of us are getting rather fed up with doing large scale events, since we often end up with nothing. Whoop!

~Leader of Kingdom of Northern Dragons [Rawr]~
PvX | ~160 Members | Gilded Hollow | Level 69 | 18+
TS3: Rawr-Dragons.com (no pw) | Currently Recruiting!

The new Swamp [Merged]

in Fractals, Dungeons & Raids

Posted by: Luna.1839

Luna.1839

Just popping in to say a few things about the changes to T4 fracs.

  • I agree that the old swamp fight was too easy, but my god I’m not about to spend an hour running around in circles for 0 reward. It’s not like the mechanics in the bloomhunger fight are very hard, but the massive healthpool+invulnerability and useless periods where you just have to run around and wait are boring and really kill any fun there might have been in doing this fractal. Even if you manage to time your move from one wisp to the next perfectly, it takes ages to kill this boss. It doesn’t help that you are unable to recover from any of its attacks. Sure, let it knock people down and then rain hell down upon them, but at least give them a sliver of a chance to get away after their screw up. I play ranged, but this fight is near impossible for people who prefer melee because of that. If you had given swamp a few more short stages, like we see in, for example, cliffside, it might not have felt as tedious. At the moment there is no feeling of progression, there’s just extreme boredom, circling around and cleaving down trash mobs while 1 1 1ing bloomhunger from a distance. Just mindlessly doing the same thing over and over, with an occasional dodge to avoid its attacks, is not the engaging group content I felt fractals used to be.
  • The molten boss fractal was always relatively easy, because the mechanics weren’t very hard. If you had changed mechanics for the bossfight instead of making the (trash) mob harder to kill, you could have made this fun. In my experience, it almost takes pugs longer to kill the effigy than it takes to kill the bosses. Again, you could have added more stages to this fractal so as to give it a feeling of progression.
  • I think the chaos frac mostly captures the right feel for a fractal, although it fits well with the extreme laziness the anet team has been showing lately (“Oh my, I’m out of hairstyle ideas, let’s add norn hairstyles to humans, they’ll never notice!”). The only thing I hate about it is the final bossfight. Again, 1 1 1 from a distance will do the trick, no problemo. If you prefer melee, however, you can pack up and go home, because you’ll find no place here. The boss itself isn’t much of a challenge, it’s the floorpanels which give most pugs problems. Give the boss a smaller healthpool and instead give him more CCs, and people may actually have to think about this fight and what to do here.

T4s always did feel like a waste of time, when you could instead do something that is actually entertaining (this is a game; people are in your game to have fun) and/or gives decent loot, but you’ve really outdone yourself now. I’m not saying you should add more rewards, I’m stating that spending so much time on something so unrewarding and boring is just a grind, not the fun gameplay I’m certain a lot of us would like to see from you. I used to run T4 fractals every day, and now I just don’t play them anymore whatsoever. GG WP, you killed any incentive I might have had to do fractals.
TL;DR: You made fractals an unengaging waste of time. Designers, plz Git Gud yourself.

~Leader of Kingdom of Northern Dragons [Rawr]~
PvX | ~160 Members | Gilded Hollow | Level 69 | 18+
TS3: Rawr-Dragons.com (no pw) | Currently Recruiting!

(edited by Luna.1839)