Showing Posts For Luna Leon.3480:
I always find it funny that for so many people change means instantly failure.
adapt or do not adapt, that is up to you. use the tools given like it or not if not well then it might be not your thing but it does not make it a failure…
Yes I agree that most of the time people see the change as a failure. But what we say is the logic path.
Of course a game with many players cannot die fast, it won’t close from one day to another (check gw1 people still play) but.. if it shows more “killer” changes in the future… it will lose people slowly. And most important don’t forget the competition that every day a new game appears.
Divercity makes a game rich and interesting. Killing it is NOT good. I don’t think you or anyone else can disagree with this.
In any trait system a player can optimize a character. Previews system just needed peaople to be able to think a bit. Now is just clicking 3 buttons because…
- I cannot choose 2 master traits,
- I cannot choose 5 trait lines
So in conclusion I am a “stupid” person that I cannot think for my self to optimize my toon!
Guys, don’t forget that in game, we create at least 5 characters. Like all of you I have my main character plus 4 others. We call it main cause is the character we enjoy more. And I am sure we all optimized it to the max.
As it comes for the rest 4 of my characters.. I created them to play around, not caring how much optimized they are but just to use specific skills and weapons I could not use with my main (warrior).
e.g.
- I have a mesmer to help people (and myself) doing JPs. Do i care if the traits are optimized? no I just choose what I feel good with.
- I have my thief. I like to run fast and use the unload skill cause of its animation and combined with the terminated Ricochet Trait. etc
What I am trying to say, to be able to figure out which is the optimal built is GOOD for a game. There are a ton of games out there where you create a toon and start killing things. Trait Point System was one of the factors that did GW2 different. And is dying.
If GW becomes a game that thinking has nothing to do with it becaue they are making the system “foolproof” so we all have optimal builds… YES game is dying and it will be a fail!
Diversity? Who ever stated on the above post that the specialization system has more diversity than the Trait Points System… Doesn’t know what diversity means.
And I am specific with my “complain”. I had diversity, to built optimal or non optimal chracters. That’s the fun of the game to have as much free options possible. You wanna optimize your built… Feel free. You wanna built it like a brick… Feel free. We had that and the just replaced it with a TEMPLATE! Templates offer minimal diversity.
Killing fun skills, redusing customization etc… YES it kills the game slowly.
Can we do anything about it… YES we wait for another year hopefully for the new korean games to hit europe.
Do we need to wait for the korean games… NOT if the developers could ajust their hearing a bit to the consumer voice. Because afterall GW2 it is a great game but is start to fall. I will hate to quit playing it becaue of failed upgrades after 3 years!
My opinion is that Specializations is a FAIL.
By having Trait lines and points we could have so many different builts.
e.g. (3-4-4-3-0, 6-6-2-0-0, 3-3-3-3-2 etc)
Even if many compinations were a “mistake” to use… We had the option to do it. It was OUR way of playing. And instead of giving us more… you limit us?
F-A-I-L !
Consider improving the game not downgrading it. Reason of an upgrade is not to see a new pretty city in GW.
Reason of an upgrade is not just give my Warrior a Greataxe to use.
Reason of an upgrade is to…
- Give my Warrior a Greataxe to use BUT most important,
- LET ME USE IT THE WAY I LIKE!
You had that and instead of improving it… You are KILLING it.
check: Specializations vs Trait Lines, Ricochet trait (Thief), etc. You are killing the fun of the game.
It doesn’t matter if it was good for PvE or not widely use for PvP.
Ricochet was simply fun. And helped on solo surviving in PvE when multiple foes were sourrounding you eg in SW!
Please restore this trait. I only created and was using thief in PvE because of P/P unload skill and ricochet trait! And many of us enjoyed playing P/P.
PvE is to have fun. Thats why we see people run naked or with cooker clothes. That’s exactly what P/P unload with Ricochet was.
F-U-N ! Don’t kill this.
No account based crafting proccess (if they dont want to)… Just if you have 2 characters and they learned 2 crafting professions each, we should be able to access all 4 crafting statons from single character.
It would be very helpful if we could access every trained crafting profession from any character we are logged in.
e.g. We have 2 characters having trained 4 professions in total, if we are playing with any of them we should be able to access all 4 crafting stations.
If we delete one of the characters then we lose the professions as well (logic).
Because now you need to refine elder wood you need to log with character “A”. You need to refine Silk you have to log off and log on character “B”.
I think you got my point
A changing stats scroll would be nice as well.. or just salvage for some ascended materials. As been said above…
“Any ability to regain something from unneeded ascended trinkets would be greatly appreciated. Thanks!”
So everytie i get an ascended ring from wvw or fractals, i give it to this vendor and get 15 laurels?
Not gonna happen.
Why.. do you get sooo many ascended in your game?
I would like to suggest to introduce an ascended exchenge vendor in game.
e.g. You bought (or were lucky to have a drop from npc) an ascended ring that costs 20lurels/200badges but you don’t need it anymore or it was with wrong stats, you can exchange it at the merchant for 3/4 of its value… (15lurels/150badges).
I say 3/4 cause since ascended items are account bound, no one will go and buy 1 ring for warrior and then cause he plays with mesmer he goes immediately and exchange the ring with another witout cost. That would kill the ascended ingame market.
^Same. Collection not triggered
Today I wasted 50 laurels since I didn’t know that I can’t equip 2 of the same kind ascended accesories.
Since is so time consuming to gather laurels why can’t we trade back (with the Laurel merchant) our ascended accessories for the laurels we gave.
I mean one mistake and the efford of a month is wasted. And even more if the mistake is made with the earrings that recuire Ectoplasm as well
Please consider.
Hi, Engineers have a trait for speed (10sec when they equip a weapon kit). This has a result of perma speed but the user has to click the weapon kit on and of every 10 sec (sorry to say that) like an idiot. Thank God I am not using my Engi a lot.
Since you did that trait I suggest changing it to Perma Speed if a Weapon Kit is Equipped!
HI, since today I am not able to log in any of my characters located at dry top and malchors leap. On the other side I can log on my other characters locate in LA.
BUT I am using the one that is located in Malchors leap!!!!
Since the begining of the game I am playing without major problems plus I never used port forwarding.
3hours now I tested port forwarding, firewall settings, antivirus disabling and the result is Nothing!
I even changed my game password just in case.
My game is inaccesible. Any OTHER suggestions?
A friend has the same issues in different maps. What’s going on?
I am on Borlis Pass server and he is on Jade Querry if that matters
Thank you