- Ascended gear and the incompetence with which it was implemented. Over 1 year ago there was a dev post that stated the remaining missing stat combinations for ascended trinkets would be released in the following update (E.G. Carrion and a few others). This never happened. Something that should literally take 5 minutes of development time to add has taken over 1 year to implement and has received no further acknowledgement.
- Giving away all of Living Story Season 1’s reward items at the most recent Queen’s Pavillion event. I am glad that players are able to earn these if they weren’t there for the event as I feel all items should be possibly obtainable by all players — this isn’t my problem. My problem is them at the time constantly telling us our ability to get these items was during a limited time only therefore causing me to play when I would have rather been doing other things during a few of the events. Because China.
- Feeling like one large beta test for China. With giving away LS1 events because of the Chinese client, and now with the many recent efforts to align our client with the China client such as the terrible new player experience, it often seems like we were just the beta test before they launched in the market they actually cared about.
- Never wanting to level an alt again. This was one of the last nails in the coffin. With the trait revamp where you must unlock them or buy them, and now with the NPE, I couldn’t see myself having any fun at all leveling an alt. I already felt like the trait system was bland and generic, but now this seals the deal.
- Getting nerfed every patch. My main character that I play is a Thief, and while although I will concede the class was too strong in some areas, it did not justify receiving a nerf literally almost every single patch since the game’s release. It was nerfed to be the only class without a 1200 range attack early on, and countless nerfs later, including nerfs to skills that were clearly never good to begin with, makes the class feel like a husk of it’s former self. Here is a quick, now outdated example for your reference. You’d better believe Last Refuge still exists though.
In closing, I would like to thank all of you that have read this far and I feel much better now that I have summarized on paper all of the frustrations I have had that have made me give up on this once very beloved game. Please feel free to comment with your thoughts or add your own bullet points to the list.
TL;DR: Anet doesn’t want you to have rewarding content. Gem store sucks. Don’t expect new dungeons or Super Adventure Box anytime soon. A balanced economy is more important than your gaming experience. Living Story dictates all design decisions. Leveling an alt is terrible. Contributions in combat feel pointless. We are the China beta. Thieves get nerfed.
(edited by Lunaire.5827)