I’ve found cloth and leather to be problematically low drop rates.
I know on one character during normal leveling i got a whole 13 cotton before i hit Linen zones. That’s not even enough to do anything at all.
The other big problem I have is the blue drops. As far as i know every single craft except jeweler and cook need those same blue drops and they come in such small quantities and are required in such large quantities that it’s somewhat ridiculous.
When your playing 2 characters simultaneously and pooling their loot together and still need to buy like 50+ of the blue drops just to get to the next tier of crafting for a single profession something is very wrong.
Butter eating up drops from bags is part of the problem but hides and clothing scraps need to be way more common and the amount of blue items needed to craft(at least just for the leveling items) should be dropped to like 2/4
Making a sigil should not be more expensive than buying a world dropped item with same stats as finished item and a pre-loaded rune.
sigils or sigil components should be included in the salvage chances at the very least
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