Showing Posts For Luthien.7938:
Well, it’s good to know I’m not alone I guess. I’ve been enjoying the game a lot up until this point. The immersion has been great; but, yeah… the constant death – raise – death thing finally go to me.
I’m a warrior — one of the classes I see people on here saying can outlast on a lot of missions.
I’m on Defense Contract, which is set for level 53. I’m level 57, and I have tried every solo strategy I can imagine to beat Exaerix Infernus, with no luck. Trahearne seems to do almost no damage. Snarl and his group don’t seem to do much damage either and pretty quickly die. If I get anywhere near the boss or stop moving, I’m dead in about 3 hits.
I’m 4 levels above for this mission. I’ve just upgraded my gear; there’s not much better I can get. I’ve tried melee and ranged (ranged lasts a little longer, but it’s hard to even slow the boss down at all).
Also, if I return to the checkpoint and start running back, he meets me before I can come back around the hill. There’s nowhere to kite him there.
I want a game that is challenging, and I do appreciate that the penalty for dying isn’t very bad. But there is a difference between challenging and just stupidly difficult for no reason.
As for immersion:
This is a quest just to get a couple people to help me fight a much harder boss. If we can’t complete this one mission with anyone alive, how are we going to fight a dragon with any success?
This is one boss. Just one. I could at least understand the difficulty of Claw Island.
(edited by Luthien.7938)