Showing Posts For Luthien.7938:

Dungeon Newbies Unwelcome?

in Fractals, Dungeons & Raids

Posted by: Luthien.7938

Luthien.7938

So, I just tried to do my first ever explorable mode dungeon (AC) — we were doing path 1. I didn’t have time to mention to the group that I hadn’t done it before, nor did they stop to ask. They ran off like everyone knew what to do. So I ran off trying to catch up to them.

After about the 3rd death only a few steps in, they fussed at me and said I should “follow directions.” The only directions in chat had been to run past the hive. I did that — mobs caught up to me and killed me. I couldn’t see from the map that they were hiding behind something waiting to kill a boss, which is why I kept running past them and getting mauled by spiders (or something — can’t remember now).

The rest of the run, I was basically treated like the “special” one who had to be babied and protected, including being told at one point to stay in a safe spot while they fought a boss. In between fights, they just took off running through hoards of mobs to get to what the next point was. Since I didn’t even know that was the plan because of the complete absence of communication, I was often left behind, trying to follow. But ultimately I ended up being the weak one picked off by the hoards of mobs trailing behind the group.

I felt like an idiot, having always before (in every other game) been the one who had actually looked up a guide on what to do. I did look up a guide, but they didn’t do anything similar to what the guide I read suggested, except for the last boss.

So, I’m guessing I should just only do explorables with guildmates? Or was this just an elitist group I happened to find myself grouped with? I’m really hoping that’s not what this game’s community is like normally.

Personal Story and lots of deaths...

in Personal Story

Posted by: Luthien.7938

Luthien.7938

Well, it’s good to know I’m not alone I guess. I’ve been enjoying the game a lot up until this point. The immersion has been great; but, yeah… the constant death – raise – death thing finally go to me.

I’m a warrior — one of the classes I see people on here saying can outlast on a lot of missions.

I’m on Defense Contract, which is set for level 53. I’m level 57, and I have tried every solo strategy I can imagine to beat Exaerix Infernus, with no luck. Trahearne seems to do almost no damage. Snarl and his group don’t seem to do much damage either and pretty quickly die. If I get anywhere near the boss or stop moving, I’m dead in about 3 hits.

I’m 4 levels above for this mission. I’ve just upgraded my gear; there’s not much better I can get. I’ve tried melee and ranged (ranged lasts a little longer, but it’s hard to even slow the boss down at all).

Also, if I return to the checkpoint and start running back, he meets me before I can come back around the hill. There’s nowhere to kite him there.

I want a game that is challenging, and I do appreciate that the penalty for dying isn’t very bad. But there is a difference between challenging and just stupidly difficult for no reason.

As for immersion:


This is a quest just to get a couple people to help me fight a much harder boss. If we can’t complete this one mission with anyone alive, how are we going to fight a dragon with any success?

This is one boss. Just one. I could at least understand the difficulty of Claw Island.

(edited by Luthien.7938)