Showing Posts For MadFable.1978:

Deadeye: Feedback from demo weekend

in Thief

Posted by: MadFable.1978

MadFable.1978

applauds Devs take notice please. This is an excellent feedback post. He explains the issues well with wonderful suggestions of fixes. Truly stellar feedback!

Why does bleeding stack to only 25?

in Guild Wars 2 Discussion

Posted by: MadFable.1978

MadFable.1978

It’s capped because Anet said the servers have to keep track and store every single duration on every mob in every zone. They have to keep track of the damage and duration of all of these.

People already complain about lag now, could you imagine how bad it would be in WvW or dragon events with necros putting 200+ bleed stacks on something.

badly coding your game is not a valid excuse

Exactly. Other MMO’s can do this fine, why not GW2? Also, I’m unsure why everyone goes with 200+ cap? I’d be happy with a 50 cap. Or if the issue is so HUGE and coding so difficult. Then raise it to 30 at least, or increase the DMG per TICK. Which I think needs to be done anyway as Burst Dmg still out damages condition in most cases.

Really would just love some attention to conditions period. Or some word from them. The lack of both is uninspiring at the least.

(edited by MadFable.1978)

Why does bleeding stack to only 25?

in Guild Wars 2 Discussion

Posted by: MadFable.1978

MadFable.1978

No update from Anet about this at all? Been waiting for some kind fix, or at least an update of a plan of a fix would be nice. Finding myself logging in less and less. Don’t think I’m going to make it much longer. lol