Based on recent experience, this means D/D is in line for a nerf (and a reasonable argument could be made that it’s on the overpowered end of the spectrum when used by highly skilled players), but they won’t buff staff or scepter to compensate and make some of us switch out of D/D.
Elementalists in my opinion are the last class that should be in line for a nerf. Overall they are generally squishy and have average damage output.
1. Any class can have very high damage output if they are spected to be a glass cannon – I personally have recently tried a ele glass cannon and have noted over ~15k damage in under 3 seconds or so.
2. To say that a class is OP or something should be nerfed because " it’s on the overpowered end of the spectrum when used by highly skilled players" is in my opinion invalid. Of course if you are a skilled player you will be a better fighter. End of story. I have played many builds and once I found out a build I enjoyed and became a better fighter, to say that my playstyle needs to be nerfed because I can win fights against most people is ridiculous. If I can outfight for example a worrior in a 1v1 (the highest dps class there is) why is it that my playstyle needs to be nerfed? Maybe I’m just a better player?
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