Showing Posts For Mandor.1284:
I’ve always found funny that the Thiefs are the first ones to complain when they can’t kill another class when they’re the ones who have everything easy in the first place.
10/10 got me to reply.
Whoever came up with the change to rangers must have been slapped across the head, infinitely. Essentially, a group of people approved with the idea that it would somehow be balanced or acceptable to allow a class to perch at a safe location away from all close threats and given the damage to do 9+k in less than 3 seconds. This is beyond absurd and ridiculous. PvP is literally broken because of this one class change. And the fact that it hasn’t already been nerfed is just stupid. Melee is no longer viable in terms of survivability, because a player can sit at 1500 range and kill in a matter of seconds.
A much bigger problem is that Anet would approve of allowing a class to do so much damage with no skill play what-so-ever. They’re turning the game into one catered for simpletons, Guild Wars 2 pvp no longer seems to have standards and has lowered them to the proximity of WoWs. The OP longbow on the Ranger being unbalanced is a fact, there is no argument in a player be allowed to kill faster than any other class at maximum range and calling that fair play or skill based. There is NO skill in something a 5th grader could tackle. Bring your standards back up GW2. Please feel free to chime in, even the skill handicapped players that rely upon this joke of a build which has no place in structured pvp where winning should be based off of intelligent play, communication, and rotations; not 1111111111111. Good job anet…mistakes like these are becoming an affinity to GW2’s name.
Right, because it’s the first class that can do over 9k dmg in 3secs. Now it has one way to burst and people cry about it. You must play a Thief.
I’ve always found funny that the Thiefs are the first ones to complain when they can’t kill another class when they’re the ones who have everything easy in the first place.
10/10 got me to reply.
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