(edited by MandyPlays.9714)
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Overall, the gyros felt “cute” but didn’t actually feel like they accomplished much. When I first saw the trailer, I thought “new and improved turrets” but it feels like a waste, visually, to have these neat little guys who are mostly just doomed to explode within a couple of seconds. When I play engineer, I like to build things and have them stay built for awhile.
I also think weapon switch would be great, even if it did something like say, disable the ability to use kits for the sake of balance. I had a lot of fun with the hammer and gave me a feel of “oh, this is what’s been missing”, but I started regretting not having my distance based attacks really quickly without my rifle.
Overall, hammer attacks were fun and I enjoyed the animation and speed.
I’m still really enjoying what HoTs in bringing to the table. Keep up good work.