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NPE Feedback [Merged] - Please read 1st post

in Guild Wars 2 Discussion

Posted by: Mango.6140

Mango.6140

Perhaps the developers should consider why people were exploiting bundles to prematurely unlock utility and elite skills. Maybe, just maybe, the rate at which utilities unlock needs to be revised. I doubt players would be as desperate for a workaround if this change was entirely a good thing.

Also, it has already been covered in this thread, but the stat slump is a very frustrating issue for leveling. Please try to come up with a substantial fix for this.

One of my biggest issues though is that as a “veteran” player, any alts I make are still being treated as newbies with unnecessary locked content (vistas, gathering nodes, and skill points especially). The “too confusing for new players” reasoning for locking these is completely voided in the case of alts.

LW is story over gameplay; this is bad.

in Living World

Posted by: Mango.6140

Mango.6140

Anyone who calls this a wall of text clearly does not know what a wall of text is. If it has proper spacing and punctuation and you’re just too lazy to read it all, “tl;dr” is a bit more applicable.

Pedantry aside, I agree pretty much completely agree that Anet has thus far prioritized story over gameplay. However, I do believe that making LS content replayable (and thus no longer temporary content) is a small step in the right direction.
Though most players would likely agree that the content this game is hurting for the most is not a new LS episode that they finish in less than an hour, but actual, real replayable content (and not just a handful of LS achievements). New dungeons, new zones, new puzzles, and new things to work towards like skins, titles, minis, or fun cosmetic bundles – that’s what this game sorely needs.

Dry Top was a great addition, and I certainly want more like it. My only complaint was that there wasn’t enough to buy with geodes. More incentive to farm the hell out of the zone would be great, especially for the people who didn’t like how the ambrite weapons look.

Hopefully with how new content is being added as of late, we are moving towards having more permanent content in general. And I do hope the unfortunate news regarding dungeons is just one of those weird PR things where they don’t want to talk about something before they have a proper release date. Otherwise, that does bode ill for GW2’s future as a whole.

Wintersday high level Skritt low level area

in Bugs: Game, Forum, Website

Posted by: Mango.6140

Mango.6140

Having the same issue in Plains of Ashford, near the Ascalonian Catacombs Waypoint. I do hope it gets fixed rather than being pushed under the rug due to being associated with a temporary event. Frustrated me quite a bit, and happened with multiple presents in the zone. I simply had to move to a completely different zone to gather them.
I’m on Gate of Madness, if that is relevant.

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