Showing Posts For Mashiem.8314:
There’s not many things that I find annoying with the game, but this one ranges sky-high on the irritation-o-meter. I’m pretty sure many of you have encountered it too…
You’re out there killing various beasts when suddenly, right next to you, a new monster spawns… And instantly attacks you!
I understand that some mobs are flagged as agressive and some not (red and yellow name respectively), but would it be possible to add a timer of just a few seconds (3-5 should suffice) to newly spawned enemies before they start attacking?
That way I could possibly run out of their aggro-range, negating the problem entirely. It would also add some tactics to the battle: Do I run away while taking hits to not aggro the new arrival, or do I stay and face the wrath of them both.
Naturally, if the player hit them in any way all bets are off.