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Gw2: A game for players, or a game for devs?

in Guild Wars 2 Discussion

Posted by: MauricioCezar.2673

MauricioCezar.2673

Hi all.

First of all, this is not meant to be a offensive thread, more likely a opinion and general discussion thread.

I’ve been playing gw2 since 2012 with the beta weekends and general open-betas. I really felt that it was such a incridible game meant to be a game for the players, because everything , the combat, the exploration and the feeling of liberty of game made me feel very confortable about the game.

But ok, this was the very first concept of the game and I still love it. My concern here is what the game became after launch. Ever since the first releases, and when we started to “Experience” the living world, I’ve bee just feeling like a laboratory rat being “Tested”.

And by “Tested”, I mean that this just feels like that the general gw2 staff is just trying over a lot of different methods, and new sort of things on us, without really caring about if we wanted this. The game is hitting 2 years after launch, and have sooo few new content that I’ve been seeing ppl getting back in last week asking : “Hey, whats new around? I’ve left the game 1 month after launch.”.

What do I have to awnser to then? Sadly, not much. Anyway, it is not only the lack of content that makes me feel uncofortable, its mostly about the overall sense that this game is no longer made by gamers, with gamers, to gamers. All of the game now feel like the toy of the programmers and GD’s, testing their new stuff on us, and anoting what goes nice and what goes bad. And even with a million of common threads of things players want to see in the game, or want back in the game, things have been getting removed, or simply ignored, while stuff thatwe never asked or neither even wanted to have, are bring to the game with bright stars around almost saying : “This, is what you need and want!”. But no, this never has been what I’ve asked or even wanted.

All I see with Living story and feature packs are things that the GD’s wanted to put in and test. Not the things that the players overall wanted to see. I agree that some of the stuff is awesome, but still, its always like a test.

This is my little outburst about my feelings around of gw2 lately. By one of your veterans players, to the actual game devs of gw2.

My Suilt of Legacy Armor did I screw up?

in Guild Wars 2 Discussion

Posted by: MauricioCezar.2673

MauricioCezar.2673

Also, you get one transmutation charge each time you complete a map with 100%. Can also earn transmutation charges via pvp. .

My advice is complete 100% all maps, since it gives a lot of XP, and rewards for it are always good, even BLC keys sometimes.