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Game keeps crashing since latest patch

in Account & Technical Support

Posted by: Mayooka.8940

Mayooka.8940

Same problemm, crashes and freezes… If I set the minimum settings I can play for a while, but then again GW2 crashed… It’s started in May for me.

I reintalled a game, a video drivers, a DirectX, I cheched a RAM and HDD, but no errors founds and nothing helps.

Crash Gw2.exe

in Account & Technical Support

Posted by: Mayooka.8940

Mayooka.8940

Didn’t work for me. Crashed in LA 5 min ago.

Continuous crashing

in Account & Technical Support

Posted by: Mayooka.8940

Mayooka.8940

I guess it is not hardware problem, because it did not have before, and it all started in May. Forum is full of reports of crashes, friezes, etc. And in the logs you can see

Content is referencing a propID that doesn’t exist propId=‘1600443319507255854’
Model ‘0×005c42’: UnlinkModel called on CModel without LinkComponent
Mem Arena ‘Environment’ capacity exceeded. Attempted alloc category: ‘Map Zone’ Size: 5472
Texture missing mip chain: 0×066f6c

Why do these errors occur?

I sent a lot such reports in Anet, ?ach time the game was crashing. but the problem has not been solved so far.

(edited by Mayooka.8940)

Constant Crashing since the end of May

in Account & Technical Support

Posted by: Mayooka.8940

Mayooka.8940

I also have “out of memory” problem. Every time when I play on Ethernal BG the game has crash. Also game crash in Lion Arch. Before it I see “green-blue” textures on a character models

My spec: i7-3820, 4gb RAM, GForce Ti550, 250 GB HDD (125 gb free space), Win 7 HB sp1, DirectX11

  • Crash <—*
    Out of Memory: arena=Environment, cat=Prop Packfile, allocBytes=1838664, arenaBytes=124569032, fallbackBytes=3683868, align=0 ,
    App: Gw2.exe
    Pid: 3220
    Cmdline:
    BaseAddr: 00400000
    ProgramId: 101
    Build: 19428
    When: 2013-06-13T10:07:45Z 2013-06-13T14:07:45+04:00
    Uptime: 0 days 0:13:29
    Flags: 0

Memory report:

  • System Memory <—*
    Physical: 850MB/ 3277MB 25%
    Paged: 3682MB/ 6552MB 56%
    Virtual: 75MB/ 2047MB 3%
    Load: 74%
    CommitTotal: 2869MB
    CommitLimit: 6552MB
    CommitPeak: 2970MB
    SystemCache: 1088MB
    HandleCount: 17731
    ProcessCount: 49
    ThreadCount: 675

And error logs:

  • Error Logs <—*
    erunf
    Model ‘0×082245’: Failed to resolve AimIK bone indices.
    Model ‘0×082244’: Failed to resolve AimIK bone indices.
    Model ‘0×00ff0c’: UnlinkModel called on CModel without LinkComponent
    Model ‘0×07dc92’: Missing anim or fallbacks: ugtidlerunf
    Model ‘0×00f253’: UnlinkModel called on CModel without LinkComponent
    Model ‘0×082239’: Missing anim or fallbacks: aaaride
    Model ‘0×00ed79’: Missing anim or fallbacks: teambupdown
    Model ‘0×08c8c6’: Missing anim or fallbacks: ugtidlerunf
    Model ‘0×082245’: Failed to resolve AimIK bone indices.
    Model ‘0×00ed79’: Missing anim or fallbacks: teamcupdown
    …and etc.

Missing anim?? Unlink model??

I reinstalled the game, but it did not help. I send report every time when a game crashed (a lot a report yet! and download all updates), but it also did not help. And I don’t know what can I do more….