Showing Posts For MeVe.2856:

Glory, Chest and Rank Rework ( suggestion )

in Suggestions

Posted by: MeVe.2856

MeVe.2856

Rank vendor removed
Now there is only 1 Vendor that sell only 1 type of chest: " PvP Chest " cost 100 glory and contain 1 random item inside ( or 5 items for 500 glory )
PvP Chest can contains everything: PvP equip, dye, ticket, glory boost and minis

PvP equip divided to color rarity like it work on PvE based on their esthetic look ( power will be the same ) and will have a % chance to be find on PvP chest ( higher rarity = less chance ) :
Junk, Gray – Starting pvp gear and the one from free vendor ( can’t be found on PvP Chest )
Basic, White – 25%
Fine, Blue – 25%
Masterwork, Green – 20%
Rare, Yellow – 8%
Exotic, Orange – 1.9%
Legendary, Purple – 0.1%

18% to find glory boost, dye or a ticket
2% to find a random minis

Tournament chest reworked to contain everything like the " PvP Chest " but with an higher chance to find rarer equip ( like magic find work on PvE )
Copper free tournament chest: 25% rarer
Silver free tournament chest: 50% rarer
Gold free tournament chest: 100% rarer
x paid tournament chest: tba, probably doubled than the free ones

Salvage reworked to give only item token ( glove token, sword token etc ) and color token, every color equip have a chance to be salvaged on every color token ( the higher the color the higher the chance of a better color token ).

A stack of color token ( 250 ) can be transmuted on the mystic forge to obtain 25 color token of the next color.

Mystic forge recipes reworked to require only the Item Token and the Color Token to forge an item.

Rank point and Rank level removed, replaced with the Skill Rank when ranked match will be implemented
like some sort of ELO but when you’ll be on certain score you will be the Deer, wolf etc and you’ll gain rank based exclusively on your real skill ( you can of course lose a rank if your score decrease ) and other than esthetic the Rank could have a purpose like a mini glory boost:
Rabbit 0%
Deer 5%
Dolyak 10%
Wolf 15%
etc

PS: % and numbers are just an idea/example, the whole idea is actually an idea and it can be improved

Why this?
Well currently you need 1-2 level of rank to be available to craft everything that the rank offer and than you have to wait 8 level to be able to see something new.. so with this suggestion you’ll see lot of more news thing even at lv 1 ( no more rank grind ) and yes it’s all more random because it’s more fun !

(edited by MeVe.2856)

Why does this exist again...?

in Engineer

Posted by: MeVe.2856

MeVe.2856

Cloaking device also remove Ranger’s Entangle elite without using any immobilize breaker skill or destroying them.

Red/Blue Colours on gear in sPvP

in PvP

Posted by: MeVe.2856

MeVe.2856

There was a game where only the cape changed color based on team but I can’t remember the name of this game..

Why does this exist again...?

in Engineer

Posted by: MeVe.2856

MeVe.2856

Try rocket boots with cloaking device, let them waste all of their skill while you laugh 900 range away.

Downed and Defeated need a different icon ( and defeated enemy )

in Suggestions

Posted by: MeVe.2856

MeVe.2856

It does happen too frequently that I’m at distance and I can’t see if one on my ally is downed or defeated, this of course happen when there are a lot o people/clone/minion/mob on the screen.

As an Engineer i can toss elixir R for example and I would like not to waste on defeated allies thinking they were in need of help.

PS: I do think that defeated enemy should disappear from the screen, they do occupy unnecessary screen space especially if you have enemy name option on.
Well, add it as an option of course.. and if they are getting revived I think is important that they should be visible again.

Thx for reading

Engineer explosive shot is way too weak

in Engineer

Posted by: MeVe.2856

MeVe.2856

That’s true, it need a bit more damage and at least 3 sec bleed duration.

Engineer bugs compilation

in Engineer

Posted by: MeVe.2856

MeVe.2856

When you control the Mortar the camera reset, pretty annoying.

Mortar Range

in Engineer

Posted by: MeVe.2856

MeVe.2856

It can’t be like a fixed mortar because that will be totally op.
We do have a trait to increase the mortar range but is currently bugged, we will see how much range it will increase.. 20-25% would make the mortar pretty good even with the low damage it have.
Grenades are simply op atm.

Engineer " Elite Supplies " trait is bugged for the Mortar skill

in Bugs: Game, Forum, Website

Posted by: MeVe.2856

MeVe.2856

" and Mortar has increased range " this part does not work