Showing Posts For Medrayled.8237:

Worst fractal?

in Fractals, Dungeons & Raids

Posted by: Medrayled.8237

Medrayled.8237

My vote is for few things:

ABOVE ALL: constant lag spikes that are your fault anet. I performed a test with another computer connected to the web and during spike in game it performed well.. When i changed computers to that one and i still got lag spikes and the one i had just played on was working fine. Besides all other games seem to work fine while gw2 experiences lag spikes: on level 75-100 lag spike = death. So….start taking players seriously cause you are turning a piece of art into unplayable waste of time.

Bloomhunger knocking ppl down with his jump and then performing multiple bangs to the floor- doesnt even give chance to stand up ( even some kd breakers dont work here). Above level 75 if you have just dodged his rush and hits from his minions or suddenly appearng fractal instabilities ( flux bomb ) you are out of dodge and dead… and it takes a while … you just watch for 5 sec you char unable to stand up and just die there….
I have nothing against changing this fractal but this set of boss skills is not good

Hammer Slam Pounce performed by cliff final boss: nigh undodgeable and so random. After repating this fractal dozens of times, ppl i know still dont know who is targeted by this skill.

Laser cannons in south room of thaumanova reactor: if u get his once u just lay there unable to stand up getting hit more and more until dead. No kd breakers seem to work efficiently there too.

Fractal instabilities:
flux bomb itself is not so dangerous although it becomes annoying while you try to ascend harpy platforms in uncategorized and jt-12 golem platforms in chaos isles.
Although due to its wide radius its almost impossible to avoid getting hit by it even when u dodge it((

The same is with jade maw tentacle, although is far easier to avoid anywhere else apart from those platforms.

The Rabbit of Caerbannog itself is easy to avoid except when it gets mixed into textures of some large sized bosses or multiple mobs. Then even its sign is sometimes hard to spot. Example: i got hit by it while it was hidden in one of molten bosses legs

Nightmare boss: the push aoe + hallucinations hit are pretty avoidable.
But for suck-in aoe im still not sure if i should dodge at the beginning of suck-in or the moment the wave of dust reaches me. I tried both with success and fail even amount of times in both cases.

And now the red , blue ball sequences: either you are nintendo addicts or u want to create next Mushihimesama. The balls themselves are even ok but the kb during that phase… seriously….

And now the icing on the cake: damage and health of enemy.

For last few years while playing fotm multiple times have i measured the time it took to put down the bosses, or mid fractal larger enemies for example the rabbit, bandit, ettin, charr group in uncategorized. Even with highest dps which above 75 lvl is condi damage it takes lots of time. And the thing is after every fotm update it seems to take longer , longer and longer. And even fractal pots dont help much.

And the grand finally: the damage. I dont know who came to the idea that every mob must one or two-hit a player, but that person is a sadist and needs to be fired.
The amount of damage that team takes until reaching Dulfy on urban battleground even with dodges, blocks and kd-brakers is astounding, the same goes with damage from molten duo, and the archdiviner. Damege itself is hard but put together with immence increase and scaling of monster hp.. seriously…

Its not only me: i saw and heard some people expressing same concerns.
Seems like you want to turn fotm into semi raid or some dark-souls-like feature.

I would like too see you anet devs and other gw2 ppl to form a party (with fractal pots, food, utility effects and enough ar of course) and on yt or any other platform show us how to go through highest level of each fractal without single player death.

Looking for fiendly raiding Polish guild.

in Looking for...

Posted by: Medrayled.8237

Medrayled.8237

I’m 33 years old. Got 8 characters.
Playing G,W( condi, PS), N(viper), Rev. Learning Eng(condi), Ele, Ranger(druid).

Have experience with VG, Gorseval, Sabetha, Slothasor, Trio.

Learning to kill Matthias…

Looking for mor of a cultural and friendly ppl, yet tolerant to harsh language.

[EU] LF Semi-hardcore raid guild

in Looking for...

Posted by: Medrayled.8237

Medrayled.8237

Looking for semi-hardcore raid guild english or polish.
Got Herald full zerk ascended gear.
Warrior same plus completing condi.
Engineer completing condi, know rotations.
Looking especially for guild that sets collecting weekly magnetite cap as a goal.

:/ I think I'm done

in Guild Wars 2 Discussion

Posted by: Medrayled.8237

Medrayled.8237

So what i would personally change is almost non of that.
BUT:
1.
Decrease number of particle effects- add a slider or a window so that a player can
really turn them off cause seriously during raids we want to see bosses/monsters skills , and compared with level of particle effects in beta i think we are just half way between beta and normal state.

2.
Combo skills – this is adressing matter for begining players or those who sometimes forget things…like me. In windowed description of skills where we got range, radius and so on… the combo ability should be in some different color than gray-white- just to see it instantly.

3.
I appreciate that you wanted us to feel the joy of collecting hero points in HoT and all of them work well EXCEPT ONE. Adding a one-hit-kill or almost one-hit-kill Avatar Champion of Balthazar next to one is a little too much…

4. Redesign the nomenclature of mobs. By that i mean normal-veteran-elite-champ-legendary.
In HoT some normal mobs are more difficult to kill than in Tyria.
Some veterans are more difficult than elites in Tyria .
I talk mainly about their hp and in some cases new tactics needed. So maybe we need rank between normal and vet and between vet and elite.
Oh.. and in some cases mobs lack description of what they actually do for example: I know that big beetles can launch me or knock me down. I never thought that those little ones (and they dont have that in description ) can hurl my norn character like a rag as well.

But i think thats all with major issue being particle effects. Every other issue mentioned here i find as “good enough and not needed to be changed”

(edited by Medrayled.8237)

minor suggestion: smokescale condi damage

in Ranger

Posted by: Medrayled.8237

Medrayled.8237

Sersiously..did you fight Veteran Smokescale! Massive hp. Massive teleport-hit damage. Dodgable of course..bo how many dodges do wehave. Its OP monster..change his mechanics please. And this cloud that makes it invulnerable….

Tradingpost broken?

in Black Lion Trading Co

Posted by: Medrayled.8237

Medrayled.8237

It is broken. Overloaded like every evening. One and half year after premiere and they cat fix this one up! SHAME!
And this happens when i try to sell like every half minute. This continues even after i relog. Broken piece of trash…

(edited by Medrayled.8237)

RED AZURE GOLD

in Crafting

Posted by: Medrayled.8237

Medrayled.8237

Ok. I should have added one more thing to that. So…
Method I chose to level two of my characters from level 20 to 80 was running queensdale killing champions (on some boosts). So i got some bloodstone dust out of it. Some of my friends however did not do the first option and they run dungeons (to level up, for hobby, to train speed clearing) and they got same results with dragonite ore. Some other people are now running in EOTM farming exp, wxp, karma, champion bags and they say they are being loaded with empyreal crystals and bloodstone dust.
The thing is wherever and whenever you try to make some money in this game they throw bunch of useless trash at you that you can’t even use for anything else than a few recipes. Another example of this were blade shards that apart from one recipe are useless.

RED AZURE GOLD

in Crafting

Posted by: Medrayled.8237

Medrayled.8237

As this is place about crafting things and so on and so forth I decided to ask about one thing?
After all updates and changes some things still need solution.
For example like what to do with some components for ascended craft?

PS: Answer “Throw away” is considered not on the level

Attachments:

(edited by Medrayled.8237)