Showing Posts For Medusa.6438:

What is your main/favorite class to play?

in Guild Wars 2 Discussion

Posted by: Medusa.6438

Medusa.6438

D/D ele, mesmer and thief. I had a lot more fun with my ranger three years ago, but I still get a kick out of it every now and again.

Another Patch of more PvP nerfs to PvE

in Guild Wars 2 Discussion

Posted by: Medusa.6438

Medusa.6438

Splitting skills for PvP and PvE seems to be fine for most of you. It may not be an issue if you only play PvE. It also may not be an issue if you only play PvP.

It is indeed an issue if you play PvE and PvP and both with multiple classes. The required skill knowledge increases drastically and ends up frustrating.

Also remember how confusing and unclear this will be for new players.

Don’t think in that limited mind please: just form your point of only playing one mode.

Please speak for yourself. You might end up frustrated and confused, but lets be real here. To think all new players are mentally deficient is a bad way to go about setting precedence for “balance”.

Balance should be done around the high end of every mode of play. Yes, this increases the “burden of knowledge” but that ultimately creates a healthier state as people have more information as a whole.

Thank you. I find this coddling mentality demeaning to all players.

You mean the players who don’t know how CC works? Who can’t execute a breakbar against the Shatterer or any of the Wyverns? The overwhelming majority who spam buttons at any open world event? The fair number who do the same in pug fractals and dungeons and raids every single day? You really don’t think Anet has justification for dumbing down the game when people can’t even handle dodging?

The playerbase can blame itself for this as much as a lack of dev resources.

Have you considered at all that the influx of inept, facerolling players is due, at least partially if not entirely, to the dumbing down of the NPE and ANet’s repeated handling of the playerbase with kid gloves? When you make a game accessible to the lowest common denominator, that’s exactly the kind of crowd you’ll inevitably draw.

Noob question about the meta

in Mesmer

Posted by: Medusa.6438

Medusa.6438

Is Berzerker’s the accepted prefix across all classes for DPS, or is it more complex than that? Most build sites I’ve seen don’t actually list the prefix at all for optimal gear. I ask because I’m thinking about running Sinister on my condi-spamming mesmer but from what I’ve been able to gather, Sinister isn’t particularly viable, except for some necros.

Misconceptions regarding Level gating.

in Guild Wars 2 Discussion

Posted by: Medusa.6438

Medusa.6438

This level gating is an awful idea that makes the game even more prohibitive to new players, not to mention completely alienating old players who dared to make any alts. I’m actually shocked that ANet thought this would be a good idea and, if it were possible, this is the point at which I would demand a refund on this game. I don’t appreciate the coddling early game and I don’t appreciate that ANet now expects me to experience the game on THEIR timeline rather than mine.

This is bad practice and this shows that you do not listen to your player base , ANet. This is not the game I purchased a year and a half ago, this is not the experience or treatment I was sold on, and I sincerely hope you have the awareness and humility to undo a whole lot of this before you start leaking players, and income, faster than you can say “Megaserver.”

[Ele] New character kitten fresh out of gate

in Profession Balance

Posted by: Medusa.6438

Medusa.6438

I love that I now have to level up 12 more times just to get back to where I was before this patch. Having half of the functionality as I did a day and a half ago is awesome.

I have no idea what the reasoning behind raising the level reqs for attunements, but if you want to make a class more appealing to new players, maybe don’t make them grind 22 levels before they can actually see the class’s capabilities. Just a thought.