Showing Posts For Mega.7968:
Here is the problem. They are holding every to the standard of a extreme farmers ability to farm items with their current solution.
Example
farmer farms 100 items a day over 24 hours and ANET want that to drop to 10 items. This means the have to lower the drop rate by 10X less.
So lets say you are a normal player and play maybe a few hours and you get 10 items in like 3 hours. Your drop rate is now 1 item over 3 hours if you are held under the same rules as a 24 hours pro farmer.
I hope this is simple enough for everyone to understand the problem with ANETs solution.
Lets say they put in a rule that you can get 10 items but in 3 hours and then you get nothing.. All the farmer has to do is switch accounts and keep farming…. and if they make 10 accounts .. in order for ANEt to control the market they have to again reduce the farming even more … and the problem continues and continues.
(edited by Mega.7968)
The problem is that most players do not give a kitten or want to participate in the market. They want to farm their gear and not worry about prices. They want to plan it out and play towards their goals without having to worry about markets changing everything on them. ANET needs to let the market go.. average player does not care , it is just another kind of game inside the game but it should not effect players and their play and rewards.