Showing Posts For Megosh.6354:

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Megosh.6354

Megosh.6354

With great reluctance, I have resisted pre-purchasing since June, and not being part of this beta weekend has been far from easy. My biggest problem with how the announcement and pre-purchasing of HoT is that ArenaNet has told us surprisingly little about how much CONTENT (# of zones, dungeons, fractals, raids?, etc.) will come with Heart of Thorns, despite having revealed that the expansion will be released in less than 4 months.

Sure, the devs have gone on and on about features and class changes. But what about raw content? I and so many other players I know grow tired of logging in to our characters and standing around Lion’s Arch all day because we can’t be bothered to kill the same world bosses or run the same dungeons for the thousandth time. Even SW gets old after months of playing and replaying the event chain…

Is it too much to ask for to tell us exactly what we will be getting before asking us to take out our credit cards and pay money up front? The gaming industry often forgets that this is a basic consumer right. Take Blizzard’s recent reveal of Legion as an example: At the reveal, they announced exactly how many zones, dungeons, and raids will be available at release and thereafter. That inspires consumer confidence, which is something that ArenaNet sorely needs, judging by the reactions to the $50 price tag, which to me does not seem at all unreasonable for a full expansion with plenty of content. What seems unreasonable to me is paying for an expansion without knowing what I am getting.

This is a franchise that I love: the combat mechanics, the animations, and the artistry above all. But I for one need plenty of new content that will keep me and my friends engaged for months on end, and chasing shinies (aka farming legendaries) can only carry a player so far before they burn out and want some substantial new gameplay. Still the question remains: How much substantial content will HoT bring to the table?

Until the amount of content that HoT will bring is made public, I will not pre-purchase the expansion. By withholding this information, I believe ArenaNet is causing a significant amount of doubt within the community, and it gives the impression that ArenaNet will deliver very little substantial content with the new expansion. ANet should take lessons from Blizzard’s expac reveal, and tell us exactly how many zones, dungeons, fractals, etc. we will be getting with HoT. Until that information is revealed, I will not buy HoT, and I encourage others not to buy it as well, especially those who share a similar opinion to mine. If we still do not know this information at release, I encourage everyone to wait for reviews and measure the community’s reaction to the amount of content before buying HoT.

Can’t touch my shiny!

Opening 1000 regular Dragon Coffers [Merged]

in Dragon Bash

Posted by: Megosh.6354

Megosh.6354

I bought 25 rich coffers and got just candy and some food that I could already make in game, half of which I can’t even use and is worthless. I got the same amount of Zaitaffy by farming mobs for an hour…

Just sell the crap on the TP already. I don’t even know why I log in anymore.

Can’t touch my shiny!

(edited by Megosh.6354)

Our Guild Stash has been emptied

in Guild Wars 2 Discussion

Posted by: Megosh.6354

Megosh.6354

This happened to us as well. We are a reputable guild with a thorough application process, but the account of one of our members was compromised a few weeks ago. The person who compromised his account wiped out the public stash completely. We had always known that this could potentially happen, but the other officers and I (the guild leader) decided it was best to have at least one public window that anyone could use for potions, sigils, food, etc. However, the person got away with literally thousands of these items, as we had stacks of more than 100 of some items. All that adds up.

The issue here is that it could happen to anybody, and no trusting guild with a healthy player base wants to limit all item withdrawals to officers only. The devs should implement a feature that would allow us to set a limit on the number of items that guild members can withdraw each day: 5 withdrawals per day, for example. That could help solve the problem.

Can’t touch my shiny!

(edited by Megosh.6354)

[TC] Hammerfist Clan [PvX/WvW][English][Int]

in Guilds

Posted by: Megosh.6354

Megosh.6354

Looking for a healthy and active community? Come and check us out. We have guild bounties, treks, and rushes on Friday and Saturday nights, and we are planning to do our first guild challenge this coming weekend. We also frequently do dungeons, fractals, zone stomps, and WvW runs together.

Can’t touch my shiny!

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: Megosh.6354

Megosh.6354

I too would love to see Cantha again! In my opinion it was by far the most creative and nostalgic campaign. Admittedly, Kaineng City was a bit overwhelming, but think of what the art and map team could do with the new engine! While I began playing GW1 way back in Prophecies, I believe that Cantha was the “golden age” of Guild Wars, and a Cantha expansion would be a huge breath of fresh air for GW2.

Can’t touch my shiny!