Showing Posts For Mereto Nat.3621:

Mesmer Phantasm delay is not really fair!

in Mesmer

Posted by: Mereto Nat.3621

Mereto Nat.3621

0.5 → 0.25 is better than nothing, but it seems purely ‘cosmetic’, ‘showing off that they do something’
needless to say that mesmer is the only class with a huge delay between button press for a weapon attack and dealing real damage and it’s as well the only class where the damage of a single attack can be denied at quite at a lot of points in time by a lot of different means (and there is obviously nothing going to be done about those things) Therefore the 1-3 illusions out skills are useless in pvp (they simply are too stupid to avoid getting dmg). [I’d really like to see a way to deny initiative for thiefs or adrenaline for warriors, so that 3%-9% more dmg is completely out of question in a skill build]

Overview of mesmer bugs (?) after patch

in Mesmer

Posted by: Mereto Nat.3621

Mereto Nat.3621

After Blink character animation is stuck, when Blink was used while running forward

Overview of mesmer bugs (?) after patch

in Mesmer

Posted by: Mereto Nat.3621

Mereto Nat.3621

Decoy is broken, it does show a cool looking stealth animation, though it does not break target (neither in WvW nor in normal PVE).

Feedback quite often places the dome at ground level, even when the target is right on the top of the wall.

I’ve also experienced the ’target one mob, but attack hits a completely different mob.

iberserker doing significantly less damage.

in Bugs: Game, Forum, Website

Posted by: Mereto Nat.3621

Mereto Nat.3621

Mesmer basically have never been the dmg class, though after the patch it felt even more so.
I thought about respec’ing from greatsword/staff build to scepter-focus/staff condition build going down the route of giving up on dmg in pve and just giving support.
If berserker dmg is basically completely broken as described here, I will box my Me up because it’s pretty useless even as a supporter as it seems.