I’m not exactly sure what is causing this bug, I am guessing something with the “Autotool Installation” (Turrets are self-repairing), but a couple of times I’ve run across loosing the overcharge skills of my turrets after they sit for a while.
Their overcharge skills will turn back to the build/deploy turret skills. The turrets will still be there and function normally, but if I activate a turret’s build skill, the old one will disappear (fall through the ground/dismantle animation) as the new one is built.
This had become a problem in a long event where you have to run down an enemy group’s moral, and my Healing Turret’s overcharge skill reset to it’s build skill, so instead of activating Cleansing Burst when I needed it, I had built a new one where I was. The second time I noticed is laying down turrets and being AFK for a while and coming back to the skills being flipped over.
Granted, this would be bad if you need to overcharge a turret that is away from you, only to instead build a new one, not getting the effect you wanted and/or messing up your turret formation. Although, the skills seem to flip back after 20-30 minutes of sitting there, so I guess this would effect Engineers trying to hold a spot for a good while. Also, both times have been in the Iron Marches, in case the bug is area-based. Just trying to give as much info as I can.
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