Showing Posts For MicrosynTorquer.9752:

New trait system Good or bad?

in Guild Wars 2 Discussion

Posted by: MicrosynTorquer.9752

MicrosynTorquer.9752

The new Trait system is bad. We have lost significant flexibility in developing our characters by narrowly forcing us into three trait lines versus five, and by limiting our choices within those three. My Ranger and Guardian builds each had traits spread across four trait lines. My Ranger alone was fully stocked with traits to choose from, but now I find many are grayed out. One of my Ranger’s elite skills has been taken away. The claim is made that the build I am “offered” is a close representation of the one I had? Not even close! I never had any traits in the Nature Magic line, but suddenly that’s one of my chosen three? And to correct this I now have to spend so-called hero points to reclaim what I already had? This character had fully completed GW2, but it’s like I now have to deal with a reset to an earlier phase. How is any of this new approach good for well established characters? I should not have to invest anything to use what I already had. I should not have to be shoe-horned into builds that look like everyone else’s.