Reading some of the posts about pets (oh wait, sorry, let me use the word minions…as if it makes it any better) in the Necromancer forums always amuse me. I’m not going to argue and say that minion AI is the worst compared to other classes. It is not a point that we, or any people on the other forums should be arguing about (yes, this is an opinion).
The fact is, the AI for minions, pets, clones, etc. is broken, period (oh, I’m sorry, they’re not broken, and they’re not bugs; its a feature guys!).
If they could not get them to work before release, or even a few months after release, why make it part of Guild Wars 2 content? I’ve seen a lot of people excusing some of these bugs by saying that it requires a lot of coding. Here’s an idea: how about they go out and hire more people instead of releasing “patches” that are halfhearted attempts at fixing things. The “fix” for Spiteful Talisman was a real zinger guys, nice job! We should not be finding workarounds for bugs when it’s something that should be working in the first place.
Yes, this is a free to play game, but this cannot be used as an excuse for the amount of bugs that the game still has. I won’t even get into the class balancing issues, as I’ve already gotten off-topic.