Found Heirlooms - Is there enough time?
in Battle for Lion’s Arch - Aftermath
Posted by: Miekka.2415
in Battle for Lion’s Arch - Aftermath
Posted by: Miekka.2415
I have 100 Found Heirlooms atm. Averaging 50 every day it will take 5 days to get.
So far there is 38 known locations for the pile of rubbles. Ran all 38 piles in 33 minutes with my guild party. Just doing that everyday after reset, you will have 250 in 7 days. Even if you wanted both the angel and devil tonic it would take 2 weeks, which most events run that long.
Also, keep in mind you get those pink bags at each tier you LA event reaches for citizens rescued. So, when I’m making dinner or messing around the house, I afk in the event and still get 2 to 3 of those bags. I loved afk’ing in LA pre-event, now I just get goodie bags when I do it.
I believe this event is do able, but it takes a bit of effort, which I like. I don’t want to see everyone going around with a cool item unless they put in the time.
Lol @ Borliss stooping to building trebs in their spawn to take back their keep in Eternal..
yea i don’t even know who built those things.. it’s not like we are using them or needed them.
we got to the inner of our keep using catas/trebs from lang, while farming your players.
but atlas, 10 players or so, can only do so much against all of mag in the zone, being that DR is no where to be found, and we are providing the only resistance.
as for that video, again lol, your guild transfered to a winning server to leach a victory. You also still have member of your guild just hanging around in our waypoint, observing chat/commander movements.
so not only is your guild fair-weather players. but you are also cross realmers. /shame
We don’t need spies, have you checked the score lately?
We have some members that are still coming over and some cleaning house to do. Sorry we gave people time to decide what they were doing instead of kicking people instantly on day one of the transfer. Stop being paranoid and name the time for dueling.
Two simple jumps up a small hill and a long way a round to avoid the legendary guards gets you into an enemy’s citadel.
I don’t think its an exploit, because you are not gaining anything. If anything you are just feeding kills to the players at spawn.
Just last week, I got an exotic drop worth 8g, along with 3 more rares in about 2 hours of wvw play. I get pretty lucky sometimes, and sometimes I don’t.
Overall, think pve may be more profitable, but I mainly only do wvw so I don’t have much pve time to compare it to.
(edited by Miekka.2415)
Still looking for a fix on this. With these grandmaster traits not working it greatly effects the gameplay of the style I’d like to play.
If anyone else would be willing to either confirm or deny I’d greatly appreciate the feedback.
Both traits are bugged. Neither do any changes stat wise like they are supposed to do.
1) Right-Hand Strength: Critical-hit chance with one-handed weapons is increased by 15%. (this is not happening, not even a 1% bonus is showing in any area of gameplay)
2) Perfect Inscriptions: Signet passive effects are improved. (this is not happening, not even a bonus of 1 or 1% is showing in any area of gameplay)
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