Showing Posts For Mike.4618:

8/2 Fort Aspenwood/Jade Quarry/Maguuma

in Match-ups

Posted by: Mike.4618

Mike.4618

I normally don’t have any bad words for opposition servers, my view is hey, they’re giving us a game and if they weren’t there would be no one to play with! As such a degree of basic respect for your opponents is assumed though, in the case of some of the posters on here, incorrectly so.

This week’s match up has been difficult at times for all three servers but this shouldn’t be reason to display such abysmally poor sportsmanship. You do realize this is a game right?

Personally, I’d like to say gg and respect to the Mag and Fa guys that fought out manned all week, winning some, losing some but giving us a good run whenever they had the numbers to. GG guys!
Just like to say all the best and should we meet again, please guys lets not rage over blobbing, running into towers, etc- just enjoy the game!
gg all =)

6/28 Maguuma/Tarnished Coast/Sea of Sorrows

in Match-ups

Posted by: Mike.4618

Mike.4618

Yet another week facing Zerg Coast….
4 out of 5 weeks we are matchup with TC and now we got guilds maybe looking to leave due to these horrible matchups every week.

We haven’t had one decent matchup since these dumb random matches began.

We’ve actually lost 4 WvW guilds this past week due to this ridiculous charade.

The only thing this catastrophic failure of a system is achieving is forcing even more people onto a smaller and smaller group of servers (wvw people that is).

I’ve been on my server since release day and even I am thinking of moving to another server or quitting altogether =(

I’m sorry but I am at a complete loss to understand such incredible incompetence.

6/28 Maguuma/Tarnished Coast/Sea of Sorrows

in Match-ups

Posted by: Mike.4618

Mike.4618

Are you guys trolling us?

Or is your ‘system’ intended to deliver ‘match ups’ like this?

This level of incompetence begs the question….seriously

Server Match up is terrible

in WvW

Posted by: Mike.4618

Mike.4618

BTW, you’re not supporting your own argument with the assertion that people on SoS will just give up when they have to face real opposition for a few weeks, because if true, it would go some distance to explaining the 600 ppt TC is achieving.

Define “real opposition”. Do you mean totally impossible odds? I’ll spell it out for you…big server has massive numbers in EB and borderlands…they can swamp your borderland and still maintain a stronger than you presence in EB.

This makes it literally impossible to score as much, or anywhere near the points. This is not opposition, this an artificial result resulting from amazing imbalances in player numbers and I’m pretty sure all the design work Anet put into WvW to make it as fun and challenging as possible is intended to amount to a bit more than a simple numbers game, as it is presently.

People, when presented with match ups that are unfair for reasons completely unrelated to skill, strategy, team work or ability will always cease playing, at least until the unfair match up is resolved. You do realize that people play this game for fun right ?

As for the problem I can’t see how you’re going to solve it without shaking up the player base or, if that won’t work then grouping zerg servers together. WvW is awesome when the battles are reasonably fair, they don’t have to be even, just giving people a fighting chance would be wonderful. After all it isn’t about winning ultimately, it is about having a good time with your fellow players and being pinned in a farm box, either at your spawn or backed up in your keep with zero supply stripped of any chance to compete in any way…sure ain’t fun. =\

Server Match up is terrible

in WvW

Posted by: Mike.4618

Mike.4618

I do not see how the present match up system can do anything other than heavily reduce the player base. Aside from the fact that many servers cannot win, cannot compete and their players can barely progress in wvw ranks, we have a lowering of strategic play with the leading server(s) simply running over the smaller zergs.

Smaller server tries to cap something races as fast as they can.
Larger server sees swords, runs over and wipes them…rinse repeat.

How is that even game play? I mean just what do you guys expect people to do to actually derive fun from the game? I’m seriously not understanding the thinking behind this whole system if indeed there is any at all.

The attraction that wvw has always had for me and i’d say most everyone else is the CHANCE to use tactics and strategy to achieve a result, to work as a team and win some battles, often against the odds. This has now been taken away completely and what we choose to do in the wvw is unimportant as it always comes down to whether the enemy decide to come and wipe us. Almost feels like we are npcs…

I think the top servers (whatever that means) should face each other exclusively. No one else has an opportunity to compete due to simple player numbers and coverage.
I feel strongly that this system is penalizing those of us that have stuck to our original servers, I have been on mine since the game was released and i stick it out because its an awesome server where we play in good spirits and try to improve. We play for fun…

We are being denied this fun by servers that are far too large to be put with us. Perhaps, if u are not going to cap wvw numbers, u guys could rank servers by population and coverage? Frankly I see no other way because wvw IS a numbers game, you can win, you can compete with inferior numbers but beyond a certain tipping point you become nothing more than an npc to the other team. Please fix this <3

Server Match up is terrible

in WvW

Posted by: Mike.4618

Mike.4618

The solution is glaringly obvious but it is also painful for some people. Restrict wvw numbers to even for all realms…

If you are on a stacked server you can choose between massive queues or going to play on regular servers and building them up. You know like the rest of us?

The lack of population controls is at the heart of the mismatches, in fact it is the only consideration in determining who wins. We regularly thrash the enemy zerg v zerg when only slightly outnumbered cos they’re not good! But later on we get 2-3 onto our 1 and of course we cannot win.

Force the stackers to endure huge queues and you may well filter the population out a bit, right now it is a disaster and wvw is complete garbage. Who knows with FORCED EVEN NUMBERS in wvw we might then get rankings that mean something???