Showing Posts For Milimeter.5321:
After propping my labtop up abit to dissipate more heat it seems to have stopped overheating. I also turned down pre-rendered frames to 2 and then tried use application settings. Which seemed to work just as well. I capped fps at 60 which also helped and the game seems to be running pretty consistantly at around 60 with occasional drops to around 30
Running with the game on auto detect (medium settings) NO AA and reflections off, and shadows on low. GPU Usage still hopping from 100 percent to 30. Something new that is happening is that my GPU usage will stay at 100 percent and over heat to about 172F and then downclock from 1495 to 395. Which obviously makes the game unplayable.
It seems as though you guys did something just recently to improve the fps in game. my fps float around 60-70 fps, UNTIL for no reason at all the gpu usage drops and then the slide show happens. Now this is intermittent and it happens for only a second or 2, but it happens often like every 5-6 seconds if not more.
Does this have to do with Nvidia drives or do you guys have more work to do?
After messing with my gpu settings and the games settings, its still a slide show. I’m not goign to bother playing until arena net pulls they’re head from the “darkness” and fixes this asap. Seriously between all the Beta testing and stress tests they had there was plenty of time to atleast get the game to run decently for players. its sad to see that they failed so hard.
They’re lucky there isnt a subscription fee because if there was people would be demanding there money back for the sub.
I also ran the Large Address Patcher like remembance.2639 and My fps also skyrocketed, without vsync I run at about a 40-60 fps while panning the camera and moving around. Before the patch I would drop to 5-15 fps as I said before.
Before I ran the patch I also forced Nvidia control panel to run Phyx to run off my 580m which did improve my fps alittle, but the patch is what helped the most.
There still does seem to be a strange usage drop in my gpu while just standing still which drops the fps to around 30, but after 1-2 seconds again it shoots my fps back up. I’m not sure if this is Nvidia driver related or on the game engines side.
The usage drop you are seeing is from what I believe to be an error in the rendering process. I noticed this also and the game seems to send less information to the GPU if no user input is detected.
So when you spin your camera around fast after standing around, the GPU is playing catch up in rendering objects which causes the stutter you are seeing.Now if I could only figure out how to fix the random invisible players that have no stealth appearing 10 feet away from me after Staring directly at the general area they would be coming from the entire time in pvp my life will be 1/2 complete for this game…the other half is tournament chests but I can’t trouble shoot that
Well the usage drop is also happening while running in a circle so im not sure.
I Wonder if it spikes to fill the new textures then drops after it loads into memory then. But when it spikes it thinks it is getting a ton of information like a war broke out but in reality it was just getting the color clothes the person behind you was wearing?
It honestly doesnt seem to have any correlation to whats happening in game or anything it just randomly “throttles down” the usage and the fps suffer because of it. Weather it be standign still or moving around.
I also ran the Large Address Patcher like remembance.2639 and My fps also skyrocketed, without vsync I run at about a 40-60 fps while panning the camera and moving around. Before the patch I would drop to 5-15 fps as I said before.
Before I ran the patch I also forced Nvidia control panel to run Phyx to run off my 580m which did improve my fps alittle, but the patch is what helped the most.
There still does seem to be a strange usage drop in my gpu while just standing still which drops the fps to around 30, but after 1-2 seconds again it shoots my fps back up. I’m not sure if this is Nvidia driver related or on the game engines side.
The usage drop you are seeing is from what I believe to be an error in the rendering process. I noticed this also and the game seems to send less information to the GPU if no user input is detected.
So when you spin your camera around fast after standing around, the GPU is playing catch up in rendering objects which causes the stutter you are seeing.Now if I could only figure out how to fix the random invisible players that have no stealth appearing 10 feet away from me after Staring directly at the general area they would be coming from the entire time in pvp my life will be 1/2 complete for this game…the other half is tournament chests but I can’t trouble shoot that
Well the usage drop is also happening while running in a circle so im not sure.
I also ran the Large Address Patcher like remembance.2639 and My fps also skyrocketed, without vsync I run at about a 40-60 fps while panning the camera and moving around. Before the patch I would drop to 5-15 fps as I said before.
Before I ran the patch I also forced Nvidia control panel to run Phyx to run off my 580m which did improve my fps alittle, but the patch is what helped the most.
There still does seem to be a strange usage drop in my gpu while just standing still or moving around which drops the fps to around extremely low (under 10 fps), but after 1-2 seconds again it shoots my fps back up. I’m not sure if this is Nvidia driver related or on the game engines side.
(edited by Milimeter.5321)
I’ve had this problem since release where whenever I pan my camera around my frames per second drop to around 10-15 as long as I’m panning my camera. My system specs are as follows.
Windows 7
I7 2760qm 2.40 GHz
12 GB ram
DirectX 11
Nvidia 580m (306.02 Drivers)
Average FPS- 40-50 While not panning camera
While panning camera- 5-20 fps almost unplayable at times
FPS seems to jump around lots varying from 30 fps to no higher then like 59 while standing still
Edit: After looking closely at my GPU usage and fps drops I found that just while standing my fps would very from 30 to 80 and at the same time my gpu would go from 20 percent usage while at 30 fps to 80-90 usage while at 80 fps . These changes would happen every 1-2 seconds.
(edited by Milimeter.5321)